MeshEditor.cpp File Reference

#include "PreCompiled.h"
#include <algorithm>
#include <QMenu>
#include <QTimer>
#include <Inventor/SoPickedPoint.h>
#include <Inventor/details/SoFaceDetail.h>
#include <Inventor/details/SoPointDetail.h>
#include <Inventor/events/SoLocation2Event.h>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/nodes/SoBaseColor.h>
#include <Inventor/nodes/SoCamera.h>
#include <Inventor/nodes/SoCoordinate3.h>
#include <Inventor/nodes/SoDirectionalLight.h>
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoFaceSet.h>
#include <Inventor/nodes/SoLineSet.h>
#include <Inventor/nodes/SoMarkerSet.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoShapeHints.h>
#include "MeshEditor.h"
#include "SoFCMeshObject.h"
#include <App/Document.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Gui/Application.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include "moc_MeshEditor.cpp"

Go to the source code of this file.


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