Mesh::PropertyMeshKernel Class Reference

The mesh kernel property class. More...

#include <MeshProperties.h>

Inheritance diagram for Mesh::PropertyMeshKernel:
App::PropertyComplexGeoData App::PropertyGeometry App::Property Base::Persistence Base::BaseClass

List of all members.

Public Member Functions

const char * getEditorName (void) const
 Get the class name of the associated property editor item.
virtual Base::Type getTypeId (void) const
 PropertyMeshKernel ()
 ~PropertyMeshKernel ()
Modification



void append (const std::vector< MeshCore::MeshFacet > &rFaces, const std::vector< Base::Vector3f > &rPoints)
void clear ()
void createSegment (const std::vector< unsigned long > &segm)
void deleteFacetIndices (const std::vector< unsigned long > &)
void deletePointIndices (const std::vector< unsigned long > &)
void finishEditing ()
void setPointIndices (const std::vector< std::pair< unsigned long, Base::Vector3f > > &)
void smooth (int iter, float d_max)
MeshObjectstartEditing ()
void transformGeometry (const Base::Matrix4D &rclMat)
 Transform the real mesh data.
Save/restore



App::PropertyCopy (void) const
 Returns a new copy of the property (mainly for Undo/Redo and transactions).
void Paste (const App::Property &from)
void Restore (Base::XMLReader &reader)
 This method is used to restore properties from an XML document.
void RestoreDocFile (Base::Reader &reader)
 This method is used to restore large amounts of data from a file In this method you simply stream in your with SaveDocFile() saved data.
void Save (Base::Writer &writer) const
 This method is used to save properties to an XML document.
void SaveDocFile (Base::Writer &writer) const
 This method is used to save large amounts of data to a binary file.
Getting basic geometric entities



Base::BoundBox3d getBoundingBox () const
 Returns the bounding box around the underlying mesh kernel.
const Data::ComplexGeoDatagetComplexData () const
virtual void getFaces (std::vector< Base::Vector3d > &Points, std::vector< Data::ComplexGeoData::Facet > &Topo, float Accuracy, uint16_t flags=0) const
 Get faces from object with given accuracy.
Getter/setter



virtual unsigned int getMemSize (void) const
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
const MeshObjectgetValue (void) const
 Returns a the attached mesh object by reference.
const MeshObjectgetValuePtr (void) const
void setValue (const MeshCore::MeshKernel &m)
 This method sets the mesh by copying the data.
void setValue (const MeshObject &m)
 This method sets the mesh by copying the data.
void setValuePtr (MeshObject *m)
 This method references the passed mesh object and takes possession of it, it does NOT create a copy.
void swapMesh (MeshCore::MeshKernel &)
 Swaps the mesh data structure.
void swapMesh (MeshObject &)
 Swaps the mesh data structure.
Python interface



PyObjectgetPyObject (void)
 Returns a Python wrapper for the referenced mesh object.
void setPyObject (PyObject *value)
 This method copies the content, hence creates an new mesh object to copy the data.
Mesh validation



void harmonizeNormals ()
void removeDuplicatedFacets ()
void removeDuplicatedPoints ()
void removeFoldsOnSurface ()
void removeNonManifolds ()
void removeSelfIntersections ()
void validateDeformations (float fMaxAngle)
void validateDegenerations ()
void validateIndices ()

Static Public Member Functions

static void * create (void)
static Base::Type getClassTypeId (void)
static void init (void)

Detailed Description

The mesh kernel property class.

Author:
Werner Mayer

Definition at line 130 of file MeshProperties.h.


Constructor & Destructor Documentation

PropertyMeshKernel::PropertyMeshKernel (  ) 

Definition at line 283 of file MeshProperties.cpp.

Referenced by Copy().

PropertyMeshKernel::~PropertyMeshKernel (  ) 

Definition at line 292 of file MeshProperties.cpp.


Member Function Documentation

void PropertyMeshKernel::append ( const std::vector< MeshCore::MeshFacet > &  rFaces,
const std::vector< Base::Vector3f > &  rPoints 
)
void PropertyMeshKernel::clear ( void   ) 
App::Property * PropertyMeshKernel::Copy ( void   )  const [virtual]

Returns a new copy of the property (mainly for Undo/Redo and transactions).

Implements App::Property.

Definition at line 595 of file MeshProperties.cpp.

References PropertyMeshKernel().

void * Mesh::PropertyMeshKernel::create ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 47 of file MeshProperties.cpp.

void PropertyMeshKernel::createSegment ( const std::vector< unsigned long > &  segm  ) 
void PropertyMeshKernel::deleteFacetIndices ( const std::vector< unsigned long > &  inds  ) 
void PropertyMeshKernel::deletePointIndices ( const std::vector< unsigned long > &  inds  ) 
void PropertyMeshKernel::finishEditing (  ) 
Base::BoundBox3d PropertyMeshKernel::getBoundingBox (  )  const [virtual]

Returns the bounding box around the underlying mesh kernel.

Implements App::PropertyComplexGeoData.

Definition at line 355 of file MeshProperties.cpp.

Base::Type Mesh::PropertyMeshKernel::getClassTypeId ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 47 of file MeshProperties.cpp.

Referenced by initMeshGui().

const Data::ComplexGeoData * PropertyMeshKernel::getComplexData (  )  const [virtual]

Implements App::PropertyComplexGeoData.

Definition at line 350 of file MeshProperties.cpp.

const char* Mesh::PropertyMeshKernel::getEditorName ( void   )  const [inline, virtual]

Get the class name of the associated property editor item.

Reimplemented from App::Property.

Definition at line 220 of file MeshProperties.h.

void PropertyMeshKernel::getFaces ( std::vector< Base::Vector3d > &  Points,
std::vector< Data::ComplexGeoData::Facet > &  Topo,
float  Accuracy,
uint16_t  flags = 0 
) const [virtual]

Get faces from object with given accuracy.

Implements App::PropertyComplexGeoData.

Definition at line 360 of file MeshProperties.cpp.

unsigned int PropertyMeshKernel::getMemSize ( void   )  const [virtual]

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.

See also:
Base::Persistence

Reimplemented from App::Property.

Definition at line 367 of file MeshProperties.cpp.

PyObject * PropertyMeshKernel::getPyObject ( void   )  [virtual]

Returns a Python wrapper for the referenced mesh object.

It does NOT create a copy. However, the Python wrapper is marked as immutable so that the mesh object cannot be modified from outside.

Reimplemented from Base::BaseClass.

Definition at line 509 of file MeshProperties.cpp.

References Base::PyObjectBase::setConst().

Base::Type Mesh::PropertyMeshKernel::getTypeId ( void   )  const [virtual]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 47 of file MeshProperties.cpp.

const MeshObject & PropertyMeshKernel::getValue ( void   )  const

Returns a the attached mesh object by reference.

It cannot be modified from outside.

Definition at line 340 of file MeshProperties.cpp.

Referenced by CmdMeshEvaluateSolid::activated(), MeshGui::ViewProviderMeshBuilder::createMesh(), MeshGui::ViewProviderMesh::deleteSelection(), Mesh::SetOperations::execute(), Mesh::SegmentByMesh::execute(), Mesh::Export::execute(), Mesh::RemoveComponents::execute(), Mesh::FillHoles::execute(), Mesh::FixIndices::execute(), Mesh::FixDeformations::execute(), Mesh::FixDegenerations::execute(), Mesh::FixDuplicatedPoints::execute(), Mesh::FixDuplicatedFaces::execute(), Mesh::FixNonManifolds::execute(), Mesh::FlipNormals::execute(), Mesh::HarmonizeNormals::execute(), Mesh::Curvature::execute(), MeshGui::ViewProviderMesh::getFacetsFromPolygon(), MeshGui::ViewProviderMesh::getVisibleFacets(), MeshGui::ViewProviderMeshNode::handleEvent(), MeshGui::DlgEvaluateMeshImp::on_analyzeDegeneratedButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeDuplicatedFacesButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeDuplicatedPointsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeFoldsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeIndicesButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeNonmanifoldsButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeOrientationButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_analyzeSelfIntersectionButton_clicked(), MeshGui::DlgEvaluateMeshImp::on_repairAllTogether_clicked(), Mesh::Feature::onChanged(), MeshGui::ViewProviderMesh::segmentMesh(), MeshGui::ViewProviderMeshFolds::showDefects(), MeshGui::ViewProviderMeshSelfIntersections::showDefects(), MeshGui::ViewProviderMeshIndices::showDefects(), MeshGui::ViewProviderMeshDegenerations::showDefects(), MeshGui::ViewProviderMeshDuplicatedPoints::showDefects(), MeshGui::ViewProviderMeshDuplicatedFaces::showDefects(), MeshGui::ViewProviderMeshNonManifolds::showDefects(), MeshGui::ViewProviderMeshOrientation::showDefects(), MeshGui::DlgEvaluateMeshImp::showInformation(), MeshGui::ViewProviderMesh::splitMesh(), and MeshGui::PropertyMeshKernelItem::value().

const MeshObject * PropertyMeshKernel::getValuePtr ( void   )  const

Definition at line 345 of file MeshProperties.cpp.

Referenced by MeshGui::ViewProviderMeshObject::updateData().

void PropertyMeshKernel::harmonizeNormals (  ) 
void Mesh::PropertyMeshKernel::init ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 47 of file MeshProperties.cpp.

Referenced by initMesh().

void PropertyMeshKernel::Paste ( const App::Property from  ) 
void PropertyMeshKernel::removeDuplicatedFacets (  ) 
void PropertyMeshKernel::removeDuplicatedPoints (  ) 
void PropertyMeshKernel::removeFoldsOnSurface (  ) 
void PropertyMeshKernel::removeNonManifolds (  ) 
void PropertyMeshKernel::removeSelfIntersections (  ) 
void PropertyMeshKernel::Restore ( Base::XMLReader  )  [virtual]

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

 void PropertyVector::Restore(Base::XMLReader &reader)
 {
   // read my Element
   reader.readElement("PropertyVector");
   // get the value of my Attribute
   _cVec.x = (float)reader.getAttributeAsFloat("valueX");
   _cVec.y = (float)reader.getAttributeAsFloat("valueY");
   _cVec.z = (float)reader.getAttributeAsFloat("valueZ");
 }

Implements Base::Persistence.

Definition at line 557 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), Base::XMLReader::addFile(), MeshCore::MeshKernel::Adopt(), DrawingExample::file, Base::XMLReader::getAttribute(), App::Property::hasSetValue(), MeshCore::MeshInput::LoadXML(), and Base::XMLReader::readElement().

void PropertyMeshKernel::RestoreDocFile ( Base::Reader  )  [virtual]

This method is used to restore large amounts of data from a file In this method you simply stream in your with SaveDocFile() saved data.

Again you have to apply for the call of this method in the Restore() call:

 void PropertyMeshKernel::Restore(Base::XMLReader &reader)
 {
   reader.readElement("Mesh");
   std::string file (reader.getAttribute("file") );
 
   if(file == "")
   {
     // read XML
     MeshCore::MeshDocXML restorer(*_pcMesh);
     restorer.Restore(reader);
   }else{
     // initate a file read
     reader.addFile(file.c_str(),this);
  }
 }

After you issued the reader.addFile() your RestoreDocFile() is called:

 void PropertyMeshKernel::RestoreDocFile(Base::Reader &reader)
 {
     _pcMesh->Read( reader );
 }
See also:
Base::Reader,Base::XMLReader

Reimplemented from Base::Persistence.

Definition at line 588 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

void PropertyMeshKernel::Save ( Base::Writer  )  const [virtual]

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

  void PropertyVector::Save (Writer &writer) const
  {
     writer << writer.ind() << "<PropertyVector valueX=\"" <<  _cVec.x <<
                                            "\" valueY=\"" <<  _cVec.y <<
                                            "\" valueZ=\"" <<  _cVec.z <<"\"/>" << endl;
  }

The writer.ind() expression writes the indention, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also:
Base::Writer

Implements Base::Persistence.

Definition at line 544 of file MeshProperties.cpp.

References Base::Writer::addFile(), Base::Writer::ind(), Base::Writer::isForceXML(), and Base::Writer::Stream().

void PropertyMeshKernel::SaveDocFile ( Base::Writer  )  const [virtual]

This method is used to save large amounts of data to a binary file.

Sometimes it makes no sense to write property data as XML. In case the amount of data is too big or the data type has a more effective way to save itself. In this cases it is possible to write the data in a seperate file inside the document archive. In case you want do so you have to re-implement SaveDocFile(). First, you have to inform the framework in Save() that you want do so. Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:

 void PropertyMeshKernel::Save (Base::Writer &writer) const
 {
   if (writer.isForceXML())
   {
     writer << writer.ind() << "<Mesh>" << std::endl;
     MeshCore::MeshDocXML saver(*_pcMesh);
     saver.Save(writer);
   }else{
    writer << writer.ind() << "<Mesh file=\"" << writer.addFile("MeshKernel.bms", this) << "\"/>" << std::endl;
 }

The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectivness. The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object wants to write a file with the given name. The method addFile() returns a unique name that then is written in the XML stream. This allows your RestoreDocFile() method to identify and read the file again. Later your SaveDocFile() method is called as many times as you issued the addFile() call:

 void PropertyMeshKernel::SaveDocFile (Base::Writer &writer) const
 {
     _pcMesh->Write( writer );
 }

In this method you can simply stream your content to the file (Base::Writer inheriting from ostream).

Reimplemented from Base::Persistence.

Definition at line 583 of file MeshProperties.cpp.

References Base::Writer::Stream().

void PropertyMeshKernel::setPointIndices ( const std::vector< std::pair< unsigned long, Base::Vector3f > > &  inds  ) 
void PropertyMeshKernel::setPyObject ( PyObject value  )  [virtual]

This method copies the content, hence creates an new mesh object to copy the data.

The passed argument can be an instance of the Python wrapper for the mesh object or simply a list of triangles, i.e. a list of lists of three floats.

Reimplemented from Base::BaseClass.

Definition at line 521 of file MeshProperties.cpp.

References Mesh::MeshObject::createMeshFromList(), draftlibs::dxfReader::error(), Mesh::MeshPy::getMeshObjectPtr(), Mesh2Shape::mesh, setValue(), setValuePtr(), and Mesh::MeshPy::Type.

void PropertyMeshKernel::setValue ( const MeshCore::MeshKernel m  ) 

This method sets the mesh by copying the data.

Definition at line 319 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

void PropertyMeshKernel::setValue ( const MeshObject m  ) 
void PropertyMeshKernel::setValuePtr ( MeshObject m  ) 

This method references the passed mesh object and takes possession of it, it does NOT create a copy.

The currently referenced mesh object gets de-referenced and possibly deleted if its reference counter becomes zero. However, the mesh gets saved before if a transaction is open at this time.

Note:
Make sure not to reference the internal mesh pointer pf this class in client code. This could lead to crashes if not handled properly.

Definition at line 302 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

Referenced by Mesh::SetOperations::execute(), Mesh::SegmentByMesh::execute(), Mesh::Import::execute(), Mesh::RemoveComponents::execute(), Mesh::FillHoles::execute(), Mesh::FixIndices::execute(), Mesh::FixDeformations::execute(), Mesh::FixDegenerations::execute(), Mesh::FixDuplicatedPoints::execute(), Mesh::FixDuplicatedFaces::execute(), Mesh::FixNonManifolds::execute(), Mesh::FlipNormals::execute(), Mesh::HarmonizeNormals::execute(), and setPyObject().

void PropertyMeshKernel::smooth ( int  iter,
float  d_max 
)
MeshObject * PropertyMeshKernel::startEditing (  ) 
void PropertyMeshKernel::swapMesh ( MeshCore::MeshKernel mesh  ) 

Swaps the mesh data structure.

Definition at line 333 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

void PropertyMeshKernel::swapMesh ( MeshObject mesh  ) 

Swaps the mesh data structure.

Definition at line 326 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

Referenced by importer(), and open().

void PropertyMeshKernel::transformGeometry ( const Base::Matrix4D rclMat  )  [virtual]

Transform the real mesh data.

Implements App::PropertyComplexGeoData.

Definition at line 386 of file MeshProperties.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

void PropertyMeshKernel::validateDeformations ( float  fMaxAngle  ) 
void PropertyMeshKernel::validateDegenerations (  ) 
void PropertyMeshKernel::validateIndices (  ) 

The documentation for this class was generated from the following files:

Generated on Wed Nov 23 19:02:22 2011 for FreeCAD by  doxygen 1.6.1