Wm4Query2Int64.h

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00001 // Wild Magic Source Code
00002 // David Eberly
00003 // http://www.geometrictools.com
00004 // Copyright (c) 1998-2007
00005 //
00006 // This library is free software; you can redistribute it and/or modify it
00007 // under the terms of the GNU Lesser General Public License as published by
00008 // the Free Software Foundation; either version 2.1 of the License, or (at
00009 // your option) any later version.  The license is available for reading at
00010 // either of the locations:
00011 //     http://www.gnu.org/copyleft/lgpl.html
00012 //     http://www.geometrictools.com/License/WildMagicLicense.pdf
00013 // The license applies to versions 0 through 4 of Wild Magic.
00014 //
00015 // Version: 4.0.0 (2006/06/28)
00016 
00017 #ifndef WM4QUERY2INT64_H
00018 #define WM4QUERY2INT64_H
00019 
00020 #include "Wm4FoundationLIB.h"
00021 #include "Wm4Query2.h"
00022 
00023 namespace Wm4
00024 {
00025 
00026 template <class Real>
00027 class Query2Int64 : public Query2<Real>
00028 {
00029 public:
00030     // The components of the input vertices are truncated to 64-bit integer
00031     // values, so you should guarantee that the vertices are sufficiently
00032     // large to give a good distribution of numbers.
00033     Query2Int64 (int iVQuantity, const Vector2<Real>* akVertex);
00034 
00035     // run-time type information
00036     virtual Query::Type GetType () const;
00037 
00038     // Queries about the relation of a point to various geometric objects.
00039 
00040     virtual int ToLine (const Vector2<Real>& rkP, int iV0, int iV1) const;
00041 
00042     virtual int ToCircumcircle (const Vector2<Real>& rkP, int iV0, int iV1,
00043         int iV2) const;
00044 
00045 private:
00046     using Query2<Real>::m_akVertex;
00047 
00048     static Integer64 Dot (Integer64 iX0, Integer64 iY0, Integer64 iX1,
00049         Integer64 iY1);
00050 
00051     static Integer64 Det2 (Integer64 iX0, Integer64 iY0, Integer64 iX1,
00052         Integer64 iY1);
00053 
00054     static Integer64 Det3 (Integer64 iX0, Integer64 iY0, Integer64 iZ0,
00055         Integer64 iX1, Integer64 iY1, Integer64 iZ1,
00056         Integer64 iX2, Integer64 iY2, Integer64 iZ2);
00057 };
00058 
00059 }
00060 
00061 #include "Wm4Query2Int64.inl"
00062 
00063 namespace Wm4
00064 {
00065 typedef Query2Int64<float> Query2Int64f;
00066 typedef Query2Int64<double> Query2Int64d;
00067 
00068 }
00069 
00070 #endif

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