i | Part::MeshVertex | |
MeshVertex(Standard_Real X, Standard_Real Y, Standard_Real Z) | Part::MeshVertex | [inline] |
MeshVertex(const gp_Pnt &p) | Part::MeshVertex | [inline] |
operator<(const MeshVertex &rclPt) const | Part::MeshVertex | [inline] |
toPoint() const | Part::MeshVertex | [inline] |
x | Part::MeshVertex | |
y | Part::MeshVertex | |
z | Part::MeshVertex |