Wm4::Matrix3< Real > Member List

This is the complete list of members for Wm4::Matrix3< Real >, including all inherited members.
Adjoint() const Wm4::Matrix3< Real > [inline]
Determinant() const Wm4::Matrix3< Real > [inline]
DiagonalTimes(const Vector3< Real > &rkDiag) const Wm4::Matrix3< Real > [inline]
EigenDecomposition(Matrix3 &rkRot, Matrix3 &rkDiag) const Wm4::Matrix3< Real > [inline]
FromAxisAngle(const Vector3< Real > &rkAxis, Real fAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesXYZ(Real fXAngle, Real fYAngle, Real fZAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesXZY(Real fXAngle, Real fZAngle, Real fYAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesYXZ(Real fYAngle, Real fXAngle, Real fZAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesYZX(Real fYAngle, Real fZAngle, Real fXAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesZXY(Real fZAngle, Real fXAngle, Real fYAngle)Wm4::Matrix3< Real > [inline]
FromEulerAnglesZYX(Real fZAngle, Real fYAngle, Real fXAngle)Wm4::Matrix3< Real > [inline]
GetColumn(int iCol) const Wm4::Matrix3< Real > [inline]
GetColumnMajor(Real *afCMajor) const Wm4::Matrix3< Real > [inline]
GetRow(int iRow) const Wm4::Matrix3< Real > [inline]
IDENTITYWm4::Matrix3< Real > [static]
Inverse() const Wm4::Matrix3< Real > [inline]
MakeDiagonal(Real fM00, Real fM11, Real fM22)Wm4::Matrix3< Real > [inline]
MakeIdentity()Wm4::Matrix3< Real > [inline]
MakeTensorProduct(const Vector3< Real > &rkU, const Vector3< Real > &rkV)Wm4::Matrix3< Real > [inline]
MakeZero()Wm4::Matrix3< Real > [inline]
Matrix3(bool bZero=true)Wm4::Matrix3< Real > [inline]
Matrix3(const Matrix3 &rkM)Wm4::Matrix3< Real > [inline]
Matrix3(Real fM00, Real fM01, Real fM02, Real fM10, Real fM11, Real fM12, Real fM20, Real fM21, Real fM22)Wm4::Matrix3< Real > [inline]
Matrix3(const Real afEntry[9], bool bRowMajor)Wm4::Matrix3< Real > [inline]
Matrix3(const Vector3< Real > &rkU, const Vector3< Real > &rkV, const Vector3< Real > &rkW, bool bColumns)Wm4::Matrix3< Real > [inline]
Matrix3(const Vector3< Real > *akV, bool bColumns)Wm4::Matrix3< Real > [inline]
Matrix3(Real fM00, Real fM11, Real fM22)Wm4::Matrix3< Real > [inline]
Matrix3(const Vector3< Real > &rkAxis, Real fAngle)Wm4::Matrix3< Real > [inline]
Matrix3(const Vector3< Real > &rkU, const Vector3< Real > &rkV)Wm4::Matrix3< Real > [inline]
operator const Real *() const Wm4::Matrix3< Real > [inline]
operator Real *()Wm4::Matrix3< Real > [inline]
operator!=(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator()(int iRow, int iCol) const Wm4::Matrix3< Real > [inline]
operator()(int iRow, int iCol)Wm4::Matrix3< Real > [inline]
operator*(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator*(Real fScalar) const Wm4::Matrix3< Real > [inline]
operator*(const Vector3< Real > &rkV) const Wm4::Matrix3< Real > [inline]
operator*=(Real fScalar)Wm4::Matrix3< Real > [inline]
operator+(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator+=(const Matrix3 &rkM)Wm4::Matrix3< Real > [inline]
operator-(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator-() const Wm4::Matrix3< Real > [inline]
operator-=(const Matrix3 &rkM)Wm4::Matrix3< Real > [inline]
operator/(Real fScalar) const Wm4::Matrix3< Real > [inline]
operator/=(Real fScalar)Wm4::Matrix3< Real > [inline]
operator<(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator<=(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator=(const Matrix3 &rkM)Wm4::Matrix3< Real > [inline]
operator==(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator>(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator>=(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
operator[](int iRow) const Wm4::Matrix3< Real > [inline]
operator[](int iRow)Wm4::Matrix3< Real > [inline]
Orthonormalize()Wm4::Matrix3< Real > [inline]
QDUDecomposition(Matrix3 &rkQ, Matrix3 &rkD, Matrix3 &rkU) const Wm4::Matrix3< Real > [inline]
QForm(const Vector3< Real > &rkU, const Vector3< Real > &rkV) const Wm4::Matrix3< Real > [inline]
SetColumn(int iCol, const Vector3< Real > &rkV)Wm4::Matrix3< Real > [inline]
SetRow(int iRow, const Vector3< Real > &rkV)Wm4::Matrix3< Real > [inline]
SingularValueComposition(const Matrix3 &rkL, const Matrix3 &rkS, const Matrix3 &rkR)Wm4::Matrix3< Real > [inline]
SingularValueDecomposition(Matrix3 &rkL, Matrix3 &rkS, Matrix3 &rkR) const Wm4::Matrix3< Real > [inline]
Slerp(Real fT, const Matrix3 &rkR0, const Matrix3 &rkR1)Wm4::Matrix3< Real > [inline]
TimesDiagonal(const Vector3< Real > &rkDiag) const Wm4::Matrix3< Real > [inline]
TimesTranspose(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
ToAxisAngle(Vector3< Real > &rkAxis, Real &rfAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesXYZ(Real &rfXAngle, Real &rfYAngle, Real &rfZAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesXZY(Real &rfXAngle, Real &rfZAngle, Real &rfYAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesYXZ(Real &rfYAngle, Real &rfXAngle, Real &rfZAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesYZX(Real &rfYAngle, Real &rfZAngle, Real &rfXAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesZXY(Real &rfZAngle, Real &rfXAngle, Real &rfYAngle) const Wm4::Matrix3< Real > [inline]
ToEulerAnglesZYX(Real &rfZAngle, Real &rfYAngle, Real &rfXAngle) const Wm4::Matrix3< Real > [inline]
Transpose() const Wm4::Matrix3< Real > [inline]
TransposeTimes(const Matrix3 &rkM) const Wm4::Matrix3< Real > [inline]
ZEROWm4::Matrix3< Real > [static]

Generated on Wed Nov 23 19:02:50 2011 for FreeCAD by  doxygen 1.6.1