, including all inherited members.
| _aulGrid | MeshCore::MeshGrid | [protected] |
| _fGridLenX | MeshCore::MeshGrid | [protected] |
| _fGridLenY | MeshCore::MeshGrid | [protected] |
| _fGridLenZ | MeshCore::MeshGrid | [protected] |
| _fMinX | MeshCore::MeshGrid | [protected] |
| _fMinY | MeshCore::MeshGrid | [protected] |
| _fMinZ | MeshCore::MeshGrid | [protected] |
| _pclMesh | MeshCore::MeshGrid | [protected] |
| _ulCtElements | MeshCore::MeshGrid | [protected] |
| _ulCtGridsX | MeshCore::MeshGrid | [protected] |
| _ulCtGridsY | MeshCore::MeshGrid | [protected] |
| _ulCtGridsZ | MeshCore::MeshGrid | [protected] |
| AddFacet(const MeshGeomFacet &rclFacet, unsigned long ulFacetIndex, float fEpsilon=0.0f) | MeshCore::MeshFacetGrid | [inline, protected] |
| Attach(const MeshKernel &rclM) | MeshCore::MeshGrid | [virtual] |
| CalculateGridLength(unsigned long ulCtGrid, unsigned long ulMaxGrids) | MeshCore::MeshGrid | [protected, virtual] |
| CalculateGridLength(int iCtGridPerAxis) | MeshCore::MeshGrid | [protected, virtual] |
| CheckPos(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | MeshCore::MeshGrid | [inline] |
| CheckPosition(const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | MeshCore::MeshGrid | |
| Clear(void) | MeshCore::MeshGrid | [protected, virtual] |
| GetBoundBox(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | MeshCore::MeshGrid | [inline] |
| GetBoundBox(void) const | MeshCore::MeshGrid | [inline] |
| GetCtElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | MeshCore::MeshGrid | [inline] |
| GetCtGrids(unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | MeshCore::MeshGrid | [inline, virtual] |
| GetElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ, std::set< unsigned long > &raclInd) const | MeshCore::MeshGrid | |
| GetElements(const Base::Vector3f &rclPoint, std::vector< unsigned long > &aulFacets) const | MeshCore::MeshGrid | |
| GetGridLengths(float &rfLenX, float &rfLenY, float &rfLenZ) const | MeshCore::MeshGrid | [inline, virtual] |
| GetHull(unsigned long ulX, unsigned long ulY, unsigned long ulZ, unsigned long ulDistance, std::set< unsigned long > &raclInd) const | MeshCore::MeshGrid | |
| GetIndexToPosition(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | MeshCore::MeshGrid | |
| GetMeshBoundBox(void) const | MeshCore::MeshGrid | [inline] |
| GetPositionToIndex(unsigned long id, unsigned long &ulX, unsigned long &ulY, unsigned long &ulZ) const | MeshCore::MeshGrid | |
| HasElements(void) const | MeshCore::MeshFacetGrid | [inline, protected, virtual] |
| InitGrid(void) | MeshCore::MeshGrid | [protected, virtual] |
| Inside(const Base::BoundBox3f &rclBB, std::vector< unsigned long > &raulElements, bool bDelDoubles=true) const | MeshCore::MeshGrid | [virtual] |
| Inside(const Base::BoundBox3f &rclBB, std::set< unsigned long > &raulElementss) const | MeshCore::MeshGrid | [virtual] |
| Inside(const Base::BoundBox3f &rclBB, std::vector< unsigned long > &raulElements, const Base::Vector3f &rclOrg, float fMaxDist, bool bDelDoubles=true) const | MeshCore::MeshGrid | [virtual] |
| MeshFacetGrid(const MeshKernel &rclM) | MeshCore::MeshFacetGrid | |
| MeshFacetGrid(void) | MeshCore::MeshFacetGrid | [inline] |
| MeshFacetGrid(const MeshKernel &rclM, unsigned long ulX, unsigned long ulY, unsigned long ulZ) | MeshCore::MeshFacetGrid | |
| MeshFacetGrid(const MeshKernel &rclM, int iCtGridPerAxis) | MeshCore::MeshFacetGrid | |
| MeshFacetGrid(const MeshKernel &rclM, float fGridLen) | MeshCore::MeshFacetGrid | |
| MeshGrid(const MeshKernel &rclM) | MeshCore::MeshGrid | [protected] |
| MeshGrid(void) | MeshCore::MeshGrid | [protected] |
| MeshGridIterator class | MeshCore::MeshGrid | [friend] |
| Pos(const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | MeshCore::MeshFacetGrid | [inline, protected] |
| Position(const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | MeshCore::MeshGrid | [virtual] |
| PosWithCheck(const Base::Vector3f &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | MeshCore::MeshFacetGrid | [inline, protected] |
| Rebuild(unsigned long ulPerGrid=MESH_CT_GRID, unsigned long ulMaxGrid=MESH_MAX_GRIDS) | MeshCore::MeshGrid | [virtual] |
| Rebuild(int iCtGridPerAxis=MESH_CT_GRID_PER_AXIS) | MeshCore::MeshGrid | [virtual] |
| Rebuild(unsigned long ulX, unsigned long ulY, unsigned long ulZ) | MeshCore::MeshGrid | [virtual] |
| RebuildGrid(void) | MeshCore::MeshFacetGrid | [protected, virtual] |
| SearchNearestFacetInGrid(unsigned long ulX, unsigned long ulY, unsigned long ulZ, const Base::Vector3f &rclPt, float &rfMinDist, unsigned long &rulFacetInd) const | MeshCore::MeshFacetGrid | |
| SearchNearestFacetInHull(unsigned long ulX, unsigned long ulY, unsigned long ulZ, unsigned long ulDistance, const Base::Vector3f &rclPt, unsigned long &rulFacetInd, float &rfMinDist) const | MeshCore::MeshFacetGrid | |
| SearchNearestFromPoint(const Base::Vector3f &rclPt) const | MeshCore::MeshFacetGrid | |
| SearchNearestFromPoint(const Base::Vector3f &rclPt, float fMaxSearchArea) const | MeshCore::MeshFacetGrid | |
| MeshCore::MeshGrid::SearchNearestFromPoint(const Base::Vector3f &rclPt, std::set< unsigned long > &rclInd) const | MeshCore::MeshGrid | |
| Validate(const MeshKernel &rclM) | MeshCore::MeshFacetGrid | [virtual] |
| Validate(void) | MeshCore::MeshFacetGrid | [virtual] |
| Verify() const | MeshCore::MeshFacetGrid | [virtual] |
| ~MeshFacetGrid(void) | MeshCore::MeshFacetGrid | [inline, virtual] |
| ~MeshGrid(void) | MeshCore::MeshGrid | [inline, virtual] |