MeshPointPyImp.cpp

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00001 /***************************************************************************
00002  *   Copyright (c) Jürgen Riegel          (juergen.riegel@web.de) 2008     *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #include "PreCompiled.h"
00025 #ifndef _PreComp_
00026 # include <sstream>
00027 #endif
00028 
00029 #include "Mesh.h"
00030 #include "MeshPoint.h"
00031 #include "MeshPointPy.h"
00032 #include "MeshPointPy.cpp"
00033 
00034 #include <Base/VectorPy.h>
00035 
00036 using namespace Mesh;
00037 
00038 // returns a string which represent the object e.g. when printed in python
00039 std::string MeshPointPy::representation(void) const
00040 {
00041     MeshPointPy::PointerType ptr = getMeshPointPtr();
00042     std::stringstream str;
00043     str << "MeshPoint (";
00044     if(ptr->isBound())
00045         str << ptr->x << ", "<< ptr->y << ", "<< ptr->z << ", Idx=" << ptr->Index;
00046     else
00047         str << ptr->x << ", "<< ptr->y << ", "<< ptr->z ;
00048     str << ")";
00049  
00050     return str.str();
00051 }
00052 
00053 PyObject *MeshPointPy::PyMake(struct _typeobject *, PyObject *, PyObject *)  // Python wrapper
00054 {
00055     // create a new instance of MeshPointPy and the Twin object 
00056     return new MeshPointPy(new MeshPoint);
00057 }
00058 
00059 // constructor method
00060 int MeshPointPy::PyInit(PyObject* args, PyObject*k)
00061 {
00062     double  x=0.0,y=0.0,z=0.0;
00063     if (!PyArg_ParseTuple(args, "|ddd", &x,&y,&z))
00064         return -1;
00065 
00066     getMeshPointPtr()->Set(x,y,z);
00067     return 0;
00068 }
00069 
00070 PyObject*  MeshPointPy::unbound(PyObject *args)
00071 {
00072     getMeshPointPtr()->Index = UINT_MAX;
00073     getMeshPointPtr()->Mesh = 0;
00074     Py_Return;
00075 }
00076 
00077 PyObject*  MeshPointPy::move(PyObject *args)
00078 {
00079     if (!getMeshPointPtr()->isBound())
00080         PyErr_SetString(PyExc_Exception, "This object is not bounded to a mesh, so no topological operation is possible!");
00081 
00082     double  x=0.0,y=0.0,z=0.0;
00083     PyObject *object;
00084     Base::Vector3d vec;
00085     if (PyArg_ParseTuple(args, "ddd", &x,&y,&z)) {
00086         vec.Set(x,y,z);
00087     } 
00088     else if (PyArg_ParseTuple(args,"O!",&(Base::VectorPy::Type), &object)) {
00089         PyErr_Clear(); // set by PyArg_ParseTuple()
00090         // Note: must be static_cast, not reinterpret_cast
00091         vec = *(static_cast<Base::VectorPy*>(object)->getVectorPtr());
00092     }
00093     else {
00094         return 0;
00095     }
00096 
00097     getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,vec);
00098     Py_Return;
00099 }
00100 
00101 Py::Int MeshPointPy::getIndex(void) const
00102 {
00103     return Py::Int((long) getMeshPointPtr()->Index);
00104 }
00105 
00106 Py::Boolean MeshPointPy::getBound(void) const
00107 {
00108     return Py::Boolean(getMeshPointPtr()->Index != UINT_MAX);
00109 }
00110 
00111 Py::Object MeshPointPy::getNormal(void) const
00112 {
00113     if (!getMeshPointPtr()->isBound())
00114         PyErr_SetString(PyExc_Exception, "This object is not bounded to a mesh, so no topological operation is possible!");
00115 
00116     Base::Vector3d* v = new Base::Vector3d(getMeshPointPtr()->Mesh->getPointNormal(getMeshPointPtr()->Index));
00117     Base::VectorPy* normal = new Base::VectorPy(v);
00118     normal->setConst();
00119     return Py::Object(normal,true);
00120 }
00121 
00122 Py::Object MeshPointPy::getVector(void) const
00123 {
00124     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00125     
00126     Base::VectorPy* vec = new Base::VectorPy(*ptr);
00127     vec->setConst();
00128     return Py::Object(vec,true);
00129 }
00130 
00131 Py::Float MeshPointPy::getx(void) const
00132 {
00133     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00134     return Py::Float(ptr->x);
00135 }
00136 
00137 void  MeshPointPy::setx(Py::Float arg)
00138 {
00139     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00140     ptr->x = (double)arg;
00141 
00142     if (getMeshPointPtr()->isBound()) {
00143         getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
00144     }
00145 }
00146 
00147 Py::Float MeshPointPy::gety(void) const
00148 {
00149     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00150     return Py::Float(ptr->y);
00151 }
00152 
00153 void  MeshPointPy::sety(Py::Float arg)
00154 {
00155     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00156     ptr->y = (double)arg;
00157 
00158     if (getMeshPointPtr()->isBound()) {
00159         getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
00160     }
00161 }
00162 
00163 Py::Float MeshPointPy::getz(void) const
00164 {
00165     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00166     return Py::Float(ptr->z);
00167 }
00168 
00169 void  MeshPointPy::setz(Py::Float arg)
00170 {
00171     MeshPointPy::PointerType ptr = reinterpret_cast<MeshPointPy::PointerType>(_pcTwinPointer);
00172     ptr->z = (double)arg;
00173 
00174     if (getMeshPointPtr()->isBound()) {
00175         getMeshPointPtr()->Mesh->movePoint(getMeshPointPtr()->Index,*ptr);
00176     }
00177 }
00178 
00179 PyObject *MeshPointPy::getCustomAttributes(const char* attr) const
00180 {
00181     return 0;
00182 }
00183 
00184 int MeshPointPy::setCustomAttributes(const char* attr, PyObject *obj)
00185 {
00186     return 0; 
00187 }

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