Property.h

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00001 /***************************************************************************
00002  *   Copyright (c) Jürgen Riegel          (juergen.riegel@web.de) 2002     *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #ifndef APP_PROPERTY_H
00025 #define APP_PROPERTY_H
00026 
00027 // Std. configurations
00028 
00029 #include <Base/Persistence.h>
00030 #include <string>
00031 #include <bitset>
00032 
00033 
00034 namespace App
00035 {
00036 
00037 class PropertyContainer;
00038 
00048 class AppExport Property : public Base::Persistence
00049 {
00050     TYPESYSTEM_HEADER();
00051 
00052 public:
00053     Property();
00054     virtual ~Property();
00055 
00062     virtual unsigned int getMemSize (void) const {
00063         // you have to implement this method in all property classes!
00064         return Base::Persistence::getMemSize() + sizeof(father) + sizeof(StatusBits);
00065     }
00066 
00068     const char* getName(void) const;
00069 
00071     virtual const char* getEditorName(void) const { return ""; }
00072 
00074     short getType(void) const; 
00075 
00077     const char* getGroup(void) const;
00078 
00080     const char* getDocumentation(void) const;
00081 
00083     void setContainer(PropertyContainer *Father);
00084 
00086     PropertyContainer *getContainer(void) const {return father;}
00088     void touch();
00090     bool isTouched(void) const {return StatusBits.test(0);}
00092     void purgeTouched(void){StatusBits.reset(0);}
00093 
00095     virtual Property *Copy(void) const = 0;
00097     virtual void Paste(const Property &from) = 0;
00099     std::string encodeAttribute(const std::string&) const;
00100 
00101 
00102     friend class PropertyContainer;
00103 
00111     std::bitset<32> StatusBits;
00112 
00113 
00114 protected:
00116     void hasSetValue(void);
00118     void aboutToSetValue(void);
00119 
00120 private:
00121     // forbidden
00122     Property(const Property&);
00123     Property& operator = (const Property&);
00124 
00125 private:
00126     PropertyContainer *father;
00127 };
00128 
00129 
00135 class AppExport PropertyLists : public Property
00136 {
00137     TYPESYSTEM_HEADER();
00138 
00139 public:
00140     virtual void setSize(int newSize)=0;   
00141     virtual int getSize(void) const =0;   
00142 };
00143 
00144 } // namespace App
00145 
00146 #endif // APP_PROPERTY_H

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