ui_SceneInspector.h
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00010 #ifndef UI_SCENEINSPECTOR_H
00011 #define UI_SCENEINSPECTOR_H
00012
00013 #include <QtCore/QVariant>
00014 #include <QtGui/QAction>
00015 #include <QtGui/QApplication>
00016 #include <QtGui/QButtonGroup>
00017 #include <QtGui/QDialog>
00018 #include <QtGui/QGridLayout>
00019 #include <QtGui/QHBoxLayout>
00020 #include <QtGui/QHeaderView>
00021 #include <QtGui/QPushButton>
00022 #include <QtGui/QSpacerItem>
00023 #include <QtGui/QTreeView>
00024
00025 namespace Gui {
00026 namespace Dialog {
00027
00028 class Ui_SceneInspector
00029 {
00030 public:
00031 QGridLayout *gridLayout;
00032 QTreeView *treeView;
00033 QHBoxLayout *horizontalLayout;
00034 QPushButton *refreshButton;
00035 QSpacerItem *spacerItem;
00036 QPushButton *closeButton;
00037
00038 void setupUi(QDialog *Gui__Dialog__SceneInspector)
00039 {
00040 if (Gui__Dialog__SceneInspector->objectName().isEmpty())
00041 Gui__Dialog__SceneInspector->setObjectName(QString::fromUtf8("Gui__Dialog__SceneInspector"));
00042 Gui__Dialog__SceneInspector->resize(296, 583);
00043 gridLayout = new QGridLayout(Gui__Dialog__SceneInspector);
00044 gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
00045 treeView = new QTreeView(Gui__Dialog__SceneInspector);
00046 treeView->setObjectName(QString::fromUtf8("treeView"));
00047
00048 gridLayout->addWidget(treeView, 0, 0, 1, 1);
00049
00050 horizontalLayout = new QHBoxLayout();
00051 horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
00052 refreshButton = new QPushButton(Gui__Dialog__SceneInspector);
00053 refreshButton->setObjectName(QString::fromUtf8("refreshButton"));
00054
00055 horizontalLayout->addWidget(refreshButton);
00056
00057 spacerItem = new QSpacerItem(58, 31, QSizePolicy::Expanding, QSizePolicy::Minimum);
00058
00059 horizontalLayout->addItem(spacerItem);
00060
00061 closeButton = new QPushButton(Gui__Dialog__SceneInspector);
00062 closeButton->setObjectName(QString::fromUtf8("closeButton"));
00063
00064 horizontalLayout->addWidget(closeButton);
00065
00066
00067 gridLayout->addLayout(horizontalLayout, 1, 0, 1, 1);
00068
00069
00070 retranslateUi(Gui__Dialog__SceneInspector);
00071 QObject::connect(closeButton, SIGNAL(clicked()), Gui__Dialog__SceneInspector, SLOT(reject()));
00072
00073 QMetaObject::connectSlotsByName(Gui__Dialog__SceneInspector);
00074 }
00075
00076 void retranslateUi(QDialog *Gui__Dialog__SceneInspector)
00077 {
00078 Gui__Dialog__SceneInspector->setWindowTitle(QApplication::translate("Gui::Dialog::SceneInspector", "Dialog", 0, QApplication::UnicodeUTF8));
00079 refreshButton->setText(QApplication::translate("Gui::Dialog::SceneInspector", "Refresh", 0, QApplication::UnicodeUTF8));
00080 closeButton->setText(QApplication::translate("Gui::Dialog::SceneInspector", "Close", 0, QApplication::UnicodeUTF8));
00081 Q_UNUSED(Gui__Dialog__SceneInspector);
00082 }
00083
00084 };
00085
00086 }
00087 }
00088
00089 namespace Gui {
00090 namespace Dialog {
00091 namespace Ui {
00092 class SceneInspector: public Ui_SceneInspector {};
00093 }
00094 }
00095 }
00096
00097 #endif // UI_SCENEINSPECTOR_H