Points::PointsGrid Member List

This is the complete list of members for Points::PointsGrid, including all inherited members.
_aulGridPoints::PointsGrid [protected]
_fGridLenXPoints::PointsGrid [protected]
_fGridLenYPoints::PointsGrid [protected]
_fGridLenZPoints::PointsGrid [protected]
_fMinXPoints::PointsGrid [protected]
_fMinYPoints::PointsGrid [protected]
_fMinZPoints::PointsGrid [protected]
_pclPointsPoints::PointsGrid [protected]
_ulCtElementsPoints::PointsGrid [protected]
_ulCtGridsXPoints::PointsGrid [protected]
_ulCtGridsYPoints::PointsGrid [protected]
_ulCtGridsZPoints::PointsGrid [protected]
AddPoint(const Base::Vector3d &rclPt, unsigned long ulPtIndex, float fEpsilon=0.0f)Points::PointsGrid [protected]
Attach(const PointKernel &rclM)Points::PointsGrid [virtual]
CalculateGridLength(unsigned long ulCtGrid, unsigned long ulMaxGrids)Points::PointsGrid [protected, virtual]
CalculateGridLength(int iCtGridPerAxis)Points::PointsGrid [protected, virtual]
CheckPos(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const Points::PointsGrid [inline, protected]
Clear(void)Points::PointsGrid [protected, virtual]
FindElements(const Base::Vector3d &rclPoint, std::set< unsigned long > &aulElements) const Points::PointsGrid
GetBoundBox(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const Points::PointsGrid [inline]
GetBoundBox(void) const Points::PointsGrid [inline]
GetCtElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const Points::PointsGrid [inline]
GetCtGrids(unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const Points::PointsGrid [inline, virtual]
GetElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ, std::set< unsigned long > &raclInd) const Points::PointsGrid
GetGridLengths(double &rfLenX, double &rfLenY, double &rfLenZ) const Points::PointsGrid [inline, virtual]
GetHull(unsigned long ulX, unsigned long ulY, unsigned long ulZ, unsigned long ulDistance, std::set< unsigned long > &raclInd) const Points::PointsGrid [protected]
HasElements(void) const Points::PointsGrid [inline, protected]
InitGrid(void)Points::PointsGrid [protected, virtual]
InSide(const Base::BoundBox3d &rclBB, std::vector< unsigned long > &raulElements, bool bDelDoubles=true) const Points::PointsGrid [virtual]
InSide(const Base::BoundBox3d &rclBB, std::set< unsigned long > &raulElementss) const Points::PointsGrid [virtual]
InSide(const Base::BoundBox3d &rclBB, std::vector< unsigned long > &raulElements, const Base::Vector3d &rclOrg, float fMaxDist, bool bDelDoubles=true) const Points::PointsGrid [virtual]
PointsGrid(const PointKernel &rclM)Points::PointsGrid
PointsGrid(void)Points::PointsGrid
PointsGrid(const PointKernel &rclM, int iCtGridPerAxis)Points::PointsGrid
PointsGrid(const PointKernel &rclM, double fGridLen)Points::PointsGrid
PointsGrid(const PointKernel &rclM, unsigned long ulX, unsigned long ulY, unsigned long ulZ)Points::PointsGrid
PointsGridIterator classPoints::PointsGrid [friend]
PointsGridIteratorStatistic classPoints::PointsGrid [friend]
Pos(const Base::Vector3d &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const Points::PointsGrid [protected]
Position(const Base::Vector3d &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const Points::PointsGrid [virtual]
Rebuild(unsigned long ulPerGrid=POINTS_CT_GRID, unsigned long ulMaxGrid=POINTS_MAX_GRIDS)Points::PointsGrid [virtual]
Rebuild(int iCtGridPerAxis=POINTS_CT_GRID_PER_AXIS)Points::PointsGrid [virtual]
Rebuild(unsigned long ulX, unsigned long ulY, unsigned long ulZ)Points::PointsGrid [virtual]
RebuildGrid(void)Points::PointsGrid [protected, virtual]
SearchNearestFromPoint(const Base::Vector3d &rclPt, std::set< unsigned long > &rclInd) const Points::PointsGrid
Validate(const PointKernel &rclM)Points::PointsGrid [virtual]
Validate(void)Points::PointsGrid [virtual]
Verify() const Points::PointsGrid [virtual]
~PointsGrid(void)Points::PointsGrid [inline, virtual]

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