, including all inherited members.
| _aulGrid | Points::PointsGrid | [protected] |
| _fGridLenX | Points::PointsGrid | [protected] |
| _fGridLenY | Points::PointsGrid | [protected] |
| _fGridLenZ | Points::PointsGrid | [protected] |
| _fMinX | Points::PointsGrid | [protected] |
| _fMinY | Points::PointsGrid | [protected] |
| _fMinZ | Points::PointsGrid | [protected] |
| _pclPoints | Points::PointsGrid | [protected] |
| _ulCtElements | Points::PointsGrid | [protected] |
| _ulCtGridsX | Points::PointsGrid | [protected] |
| _ulCtGridsY | Points::PointsGrid | [protected] |
| _ulCtGridsZ | Points::PointsGrid | [protected] |
| AddPoint(const Base::Vector3d &rclPt, unsigned long ulPtIndex, float fEpsilon=0.0f) | Points::PointsGrid | [protected] |
| Attach(const PointKernel &rclM) | Points::PointsGrid | [virtual] |
| CalculateGridLength(unsigned long ulCtGrid, unsigned long ulMaxGrids) | Points::PointsGrid | [protected, virtual] |
| CalculateGridLength(int iCtGridPerAxis) | Points::PointsGrid | [protected, virtual] |
| CheckPos(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | Points::PointsGrid | [inline, protected] |
| Clear(void) | Points::PointsGrid | [protected, virtual] |
| FindElements(const Base::Vector3d &rclPoint, std::set< unsigned long > &aulElements) const | Points::PointsGrid | |
| GetBoundBox(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | Points::PointsGrid | [inline] |
| GetBoundBox(void) const | Points::PointsGrid | [inline] |
| GetCtElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ) const | Points::PointsGrid | [inline] |
| GetCtGrids(unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | Points::PointsGrid | [inline, virtual] |
| GetElements(unsigned long ulX, unsigned long ulY, unsigned long ulZ, std::set< unsigned long > &raclInd) const | Points::PointsGrid | |
| GetGridLengths(double &rfLenX, double &rfLenY, double &rfLenZ) const | Points::PointsGrid | [inline, virtual] |
| GetHull(unsigned long ulX, unsigned long ulY, unsigned long ulZ, unsigned long ulDistance, std::set< unsigned long > &raclInd) const | Points::PointsGrid | [protected] |
| HasElements(void) const | Points::PointsGrid | [inline, protected] |
| InitGrid(void) | Points::PointsGrid | [protected, virtual] |
| InSide(const Base::BoundBox3d &rclBB, std::vector< unsigned long > &raulElements, bool bDelDoubles=true) const | Points::PointsGrid | [virtual] |
| InSide(const Base::BoundBox3d &rclBB, std::set< unsigned long > &raulElementss) const | Points::PointsGrid | [virtual] |
| InSide(const Base::BoundBox3d &rclBB, std::vector< unsigned long > &raulElements, const Base::Vector3d &rclOrg, float fMaxDist, bool bDelDoubles=true) const | Points::PointsGrid | [virtual] |
| PointsGrid(const PointKernel &rclM) | Points::PointsGrid | |
| PointsGrid(void) | Points::PointsGrid | |
| PointsGrid(const PointKernel &rclM, int iCtGridPerAxis) | Points::PointsGrid | |
| PointsGrid(const PointKernel &rclM, double fGridLen) | Points::PointsGrid | |
| PointsGrid(const PointKernel &rclM, unsigned long ulX, unsigned long ulY, unsigned long ulZ) | Points::PointsGrid | |
| PointsGridIterator class | Points::PointsGrid | [friend] |
| PointsGridIteratorStatistic class | Points::PointsGrid | [friend] |
| Pos(const Base::Vector3d &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | Points::PointsGrid | [protected] |
| Position(const Base::Vector3d &rclPoint, unsigned long &rulX, unsigned long &rulY, unsigned long &rulZ) const | Points::PointsGrid | [virtual] |
| Rebuild(unsigned long ulPerGrid=POINTS_CT_GRID, unsigned long ulMaxGrid=POINTS_MAX_GRIDS) | Points::PointsGrid | [virtual] |
| Rebuild(int iCtGridPerAxis=POINTS_CT_GRID_PER_AXIS) | Points::PointsGrid | [virtual] |
| Rebuild(unsigned long ulX, unsigned long ulY, unsigned long ulZ) | Points::PointsGrid | [virtual] |
| RebuildGrid(void) | Points::PointsGrid | [protected, virtual] |
| SearchNearestFromPoint(const Base::Vector3d &rclPt, std::set< unsigned long > &rclInd) const | Points::PointsGrid | |
| Validate(const PointKernel &rclM) | Points::PointsGrid | [virtual] |
| Validate(void) | Points::PointsGrid | [virtual] |
| Verify() const | Points::PointsGrid | [virtual] |
| ~PointsGrid(void) | Points::PointsGrid | [inline, virtual] |