, including all inherited members.
| Adjoint() const | Wm4::Matrix2< Real > | [inline] |
| Determinant() const | Wm4::Matrix2< Real > | [inline] |
| EigenDecomposition(Matrix2 &rkRot, Matrix2 &rkDiag) const | Wm4::Matrix2< Real > | [inline] |
| FromAngle(Real fAngle) | Wm4::Matrix2< Real > | [inline] |
| GetColumn(int iCol) const | Wm4::Matrix2< Real > | [inline] |
| GetColumnMajor(Real *afCMajor) const | Wm4::Matrix2< Real > | [inline] |
| GetRow(int iRow) const | Wm4::Matrix2< Real > | [inline] |
| IDENTITY | Wm4::Matrix2< Real > | [static] |
| Inverse() const | Wm4::Matrix2< Real > | [inline] |
| MakeDiagonal(Real fM00, Real fM11) | Wm4::Matrix2< Real > | [inline] |
| MakeIdentity() | Wm4::Matrix2< Real > | [inline] |
| MakeTensorProduct(const Vector2< Real > &rkU, const Vector2< Real > &rkV) | Wm4::Matrix2< Real > | [inline] |
| MakeZero() | Wm4::Matrix2< Real > | [inline] |
| Matrix2(bool bZero=true) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(const Matrix2 &rkM) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(Real fM00, Real fM01, Real fM10, Real fM11) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(const Real afEntry[4], bool bRowMajor) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(const Vector2< Real > &rkU, const Vector2< Real > &rkV, bool bColumns) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(const Vector2< Real > *akV, bool bColumns) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(Real fM00, Real fM11) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(Real fAngle) | Wm4::Matrix2< Real > | [inline] |
| Matrix2(const Vector2< Real > &rkU, const Vector2< Real > &rkV) | Wm4::Matrix2< Real > | [inline] |
| operator const Real *() const | Wm4::Matrix2< Real > | [inline] |
| operator Real *() | Wm4::Matrix2< Real > | [inline] |
| operator!=(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator()(int iRow, int iCol) const | Wm4::Matrix2< Real > | [inline] |
| operator()(int iRow, int iCol) | Wm4::Matrix2< Real > | [inline] |
| operator*(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator*(Real fScalar) const | Wm4::Matrix2< Real > | [inline] |
| operator*(const Vector2< Real > &rkV) const | Wm4::Matrix2< Real > | [inline] |
| operator*=(Real fScalar) | Wm4::Matrix2< Real > | [inline] |
| operator+(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator+=(const Matrix2 &rkM) | Wm4::Matrix2< Real > | [inline] |
| operator-(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator-() const | Wm4::Matrix2< Real > | [inline] |
| operator-=(const Matrix2 &rkM) | Wm4::Matrix2< Real > | [inline] |
| operator/(Real fScalar) const | Wm4::Matrix2< Real > | [inline] |
| operator/=(Real fScalar) | Wm4::Matrix2< Real > | [inline] |
| operator<(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator<=(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator=(const Matrix2 &rkM) | Wm4::Matrix2< Real > | [inline] |
| operator==(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator>(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator>=(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| operator[](int iRow) const | Wm4::Matrix2< Real > | [inline] |
| operator[](int iRow) | Wm4::Matrix2< Real > | [inline] |
| Orthonormalize() | Wm4::Matrix2< Real > | [inline] |
| QForm(const Vector2< Real > &rkU, const Vector2< Real > &rkV) const | Wm4::Matrix2< Real > | [inline] |
| SetColumn(int iCol, const Vector2< Real > &rkV) | Wm4::Matrix2< Real > | [inline] |
| SetRow(int iRow, const Vector2< Real > &rkV) | Wm4::Matrix2< Real > | [inline] |
| TimesTranspose(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| ToAngle(Real &rfAngle) const | Wm4::Matrix2< Real > | [inline] |
| Transpose() const | Wm4::Matrix2< Real > | [inline] |
| TransposeTimes(const Matrix2 &rkM) const | Wm4::Matrix2< Real > | [inline] |
| ZERO | Wm4::Matrix2< Real > | [static] |