Wm4::Vector2< Real > Member List

This is the complete list of members for Wm4::Vector2< Real >, including all inherited members.
ComputeExtremes(int iVQuantity, const Vector2 *akPoint, Vector2 &rkMin, Vector2 &rkMax)Wm4::Vector2< Real > [inline, static]
Dot(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
DotPerp(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
GenerateOrthonormalBasis(Vector2 &rkU, Vector2 &rkV)Wm4::Vector2< Real > [inline, static]
GetBarycentrics(const Vector2 &rkV0, const Vector2 &rkV1, const Vector2 &rkV2, Real afBary[3]) const Wm4::Vector2< Real > [inline]
Length() const Wm4::Vector2< Real > [inline]
Normalize()Wm4::Vector2< Real > [inline]
ONEWm4::Vector2< Real > [static]
operator const Real *() const Wm4::Vector2< Real > [inline]
operator Real *()Wm4::Vector2< Real > [inline]
operator!=(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator*(Real fScalar) const Wm4::Vector2< Real > [inline]
operator*=(Real fScalar)Wm4::Vector2< Real > [inline]
operator+(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator+=(const Vector2 &rkV)Wm4::Vector2< Real > [inline]
operator-(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator-() const Wm4::Vector2< Real > [inline]
operator-=(const Vector2 &rkV)Wm4::Vector2< Real > [inline]
operator/(Real fScalar) const Wm4::Vector2< Real > [inline]
operator/=(Real fScalar)Wm4::Vector2< Real > [inline]
operator<(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator<=(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator=(const Vector2 &rkV)Wm4::Vector2< Real > [inline]
operator==(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator>(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator>=(const Vector2 &rkV) const Wm4::Vector2< Real > [inline]
operator[](int i) const Wm4::Vector2< Real > [inline]
operator[](int i)Wm4::Vector2< Real > [inline]
Orthonormalize(Vector2 &rkU, Vector2 &rkV)Wm4::Vector2< Real > [inline, static]
Perp() const Wm4::Vector2< Real > [inline]
SquaredLength() const Wm4::Vector2< Real > [inline]
UNIT_XWm4::Vector2< Real > [static]
UNIT_YWm4::Vector2< Real > [static]
UnitPerp() const Wm4::Vector2< Real > [inline]
Vector2()Wm4::Vector2< Real > [inline]
Vector2(Real fX, Real fY)Wm4::Vector2< Real > [inline]
Vector2(const Real *afTuple)Wm4::Vector2< Real > [inline]
Vector2(const Vector2 &rkV)Wm4::Vector2< Real > [inline]
X() const Wm4::Vector2< Real > [inline]
X()Wm4::Vector2< Real > [inline]
Y() const Wm4::Vector2< Real > [inline]
Y()Wm4::Vector2< Real > [inline]
ZEROWm4::Vector2< Real > [static]

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