Cutting.cpp File Reference

#include "PreCompiled.h"
#include "Cutting.h"
#include <Mod/Cam/App/ChangeDyna.h>
#include <Mod/Cam/App/best_fit.h>
#include <Mod/Cam/App/path_simulate.h>
#include <Mod/Cam/App/SpringbackCorrection.h>
#include <Mod/Cam/App/UniGridApprox.h>
#include <Mod/Cam/App/Approx.h>
#include <Mod/Cam/App/deviation.h>
#include <QTimer>
#include <QByteArray>
#include <Base/Vector3D.h>
#include <Base/Console.h>
#include <Base/Exception.h>
#include <Base/Parameter.h>
#include <Gui/ViewProvider.h>
#include <Gui/Selection.h>
#include <Gui/Application.h>
#include <Gui/MainWindow.h>
#include <Gui/View3DInventor.h>
#include <Gui/View3DInventorViewer.h>
#include <App/Document.h>
#include <Gui/Document.h>
#include <TopExp_Explorer.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRep_Builder.hxx>
#include <TopoDS_Compound.hxx>
#include <Mod/Cam/App/cutting_tools.h>
#include <Mod/Part/App/PartFeature.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Part/Gui/ViewProvider.h>
#include <GCPnts_QuasiUniformDeflection.hxx>
#include <GCPnts_QuasiUniformAbscissa.hxx>
#include <BRepAdaptor_Curve.hxx>
#include <Geom2d_Curve.hxx>
#include <Geom2dAdaptor_Curve.hxx>
#include <Geom_Surface.hxx>
#include <Mod/Mesh/App/Core/Grid.h>
#include <TopoDS_Face.hxx>
#include <TopoDS.hxx>
#include <BRepBuilderAPI_MakeFace.hxx>
#include <Inventor/events/SoMouseButtonEvent.h>
#include <Inventor/SoPickedPoint.h>
#include <QMessageBox>
#include <QFileDialog>
#include "moc_Cutting.cpp"

Go to the source code of this file.


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