#include "Wm4FoundationPCH.h"
#include "Wm4ApprPlaneFit3.h"
#include "Wm4Eigen.h"
#include "Wm4LinearSystem.h"
Go to the source code of this file.
Namespaces | |
namespace | Wm4 |
The namespace of the WildMagic library. | |
Functions | |
template<class Real > | |
bool | Wm4::HeightPlaneFit3 (int iQuantity, const Vector3< Real > *akPoint, Real &rfA, Real &rfB, Real &rfC) |
template bool | Wm4::HeightPlaneFit3< double > (int, const Vector3< double > *, double &, double &, double &) |
template bool | Wm4::HeightPlaneFit3< float > (int, const Vector3< float > *, float &, float &, float &) |
template<class Real > | |
Plane3< Real > | Wm4::OrthogonalPlaneFit3 (int iQuantity, const Vector3< Real > *akPoint) |
template Plane3< double > | Wm4::OrthogonalPlaneFit3< double > (int, const Vector3< double > *) |
template Plane3< float > | Wm4::OrthogonalPlaneFit3< float > (int, const Vector3< float > *) |