DistanceTo(const Vector3< Real > &rkQ) const | Wm4::Triangle3< Real > | [inline] |
Triangle3() | Wm4::Triangle3< Real > | [inline] |
Triangle3(const Vector3< Real > &rkV0, const Vector3< Real > &rkV1, const Vector3< Real > &rkV2) | Wm4::Triangle3< Real > | [inline] |
Triangle3(const Vector3< Real > akV[3]) | Wm4::Triangle3< Real > | [inline] |
V | Wm4::Triangle3< Real > |