#include <set>
#include <vector>
#include <map>
#include "MeshKernel.h"
#include "Elements.h"
#include <Base/Vector3D.h>
Go to the source code of this file.
Classes | |
class | MeshCore::MeshAlgorithm |
The MeshAlgorithm class provides algorithms base on meshes. More... | |
class | MeshCore::MeshRefEdgeToFacets |
The MeshRefEdgeToFacets builds up a structure to have access to all facets of an edge. More... | |
class | MeshCore::MeshRefEdgeToFacets::EdgeOrder |
class | MeshCore::MeshRefFacetToFacets |
The MeshRefFacetToFacets builds up a structure to have access to all facets sharing at least one same point. More... | |
class | MeshCore::MeshRefNormalToPoints |
The MeshRefNormalToPoints builds up a structure to have access to the normal of a vertex. More... | |
class | MeshCore::MeshRefPointToFacets |
The MeshRefPointToFacets builds up a structure to have access to all facets indexing a point. More... | |
class | MeshCore::MeshRefPointToPoints |
The MeshRefPointToPoints builds up a structure to have access to all neighbour points of a point. More... | |
Namespaces | |
namespace | Base |
The namespace of the FreeCAD Base library. | |
namespace | MeshCore |
The namespace of the Mesh Core library. |