Equal(const Rotation2 &a, const Rotation2 &b, double eps=epsilon) | KDL::Rotation2 | [friend] |
GetRot() const | KDL::Rotation2 | [inline] |
Identity() | KDL::Rotation2 | [inline, static] |
Inverse() const | KDL::Rotation2 | [inline] |
Inverse(const Vector2 &v) const | KDL::Rotation2 | [inline] |
operator()(int i, int j) const | KDL::Rotation2 | [inline] |
operator*(const Vector2 &v) const | KDL::Rotation2 | [inline] |
operator*(const Rotation2 &lhs, const Rotation2 &rhs) | KDL::Rotation2 | [friend] |
operator=(const Rotation2 &arg) | KDL::Rotation2 | [inline] |
Rot(double angle) | KDL::Rotation2 | [inline, static] |
Rotation2() | KDL::Rotation2 | [inline] |
Rotation2(double angle_rad) | KDL::Rotation2 | [inline, explicit] |
Rotation2(double ca, double sa) | KDL::Rotation2 | [inline] |
SetIdentity() | KDL::Rotation2 | [inline] |
SetInverse() | KDL::Rotation2 | [inline] |
SetRot(double angle) | KDL::Rotation2 | [inline] |