#include <QInputEvent>
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Classes | |
class | Spaceball::ButtonEvent |
class | Spaceball::MotionEvent |
Namespaces | |
namespace | Spaceball |
Enumerations | |
enum | Spaceball::ButtonStateType { Spaceball::BUTTON_NONE = 0, Spaceball::BUTTON_PRESSED, Spaceball::BUTTON_RELEASED } |