#include <functional>
#include <vector>
#include <climits>
#include <cstring>
#include "Definitions.h"
#include <Base/BoundBox.h>
#include <Base/Vector3D.h>
Go to the source code of this file.
Classes | |
class | MeshCore::MeshFacet |
The MeshFacet class represent a triangle facet in the mesh data.structure. More... | |
class | MeshCore::MeshFacetArray |
Stores all facets of the mesh data-structure. More... | |
class | MeshCore::MeshGeomEdge |
The MeshGeomEdge class is geometric counterpart to MeshEdge that holds the geometric data points of an edge. More... | |
class | MeshCore::MeshGeomFacet |
The MeshGeomFacet class is geometric counterpart to MeshFacet that holds the geometric data points of a triangle. More... | |
class | MeshCore::MeshHelpEdge |
Helper class providing an operator for comparison of two edges. More... | |
class | MeshCore::MeshIndexEdge |
Structure that holds the facet index with the two corner point indices of the facet's orientation this edge is attached to. More... | |
class | MeshCore::MeshIsFlag< TCLASS > |
Binary function to query the flags for use with generic STL functions. More... | |
class | MeshCore::MeshIsNotFlag< TCLASS > |
Binary function to query the flags for use with generic STL functions. More... | |
class | MeshCore::MeshPoint |
The MeshPoint class represents a point in the mesh data structure. More... | |
class | MeshCore::MeshPointArray |
Stores all data points of the mesh structure. More... | |
class | MeshCore::MeshResetFlag< TCLASS > |
Binary function to reset the flags for use with generic STL functions. More... | |
class | MeshCore::MeshSetFlag< TCLASS > |
Binary function to set the flags for use with generic STL functions. More... | |
Namespaces | |
namespace | MeshCore |
The namespace of the Mesh Core library. | |
Typedefs | |
typedef std::pair< unsigned long, unsigned long > | MeshCore::MeshEdge |
MeshEdge just a pair of two point indices. | |
typedef std::vector< MeshFacet > | MeshCore::TMeshFacetArray |
typedef std::vector< MeshPoint > | MeshCore::TMeshPointArray |