Center | Wm4::Sphere3< Real > | |
operator=(const Sphere3 &rkSphere) | Wm4::Sphere3< Real > | [inline] |
Radius | Wm4::Sphere3< Real > | |
Sphere3() | Wm4::Sphere3< Real > | [inline] |
Sphere3(const Vector3< Real > &rkCenter, Real fRadius) | Wm4::Sphere3< Real > | [inline] |
Sphere3(const Sphere3 &rkSphere) | Wm4::Sphere3< Real > | [inline] |