, including all inherited members.
ComputeExtremes(int iVQuantity, const Vector3 *akPoint, Vector3 &rkMin, Vector3 &rkMax) | Wm4::Vector3< Real > | [inline, static] |
Cross(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
Dot(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
GenerateComplementBasis(Vector3 &rkU, Vector3 &rkV, const Vector3 &rkW) | Wm4::Vector3< Real > | [inline, static] |
GenerateOrthonormalBasis(Vector3 &rkU, Vector3 &rkV, Vector3 &rkW) | Wm4::Vector3< Real > | [inline, static] |
GetBarycentrics(const Vector3 &rkV0, const Vector3 &rkV1, const Vector3 &rkV2, const Vector3 &rkV3, Real afBary[4]) const | Wm4::Vector3< Real > | [inline] |
Length() const | Wm4::Vector3< Real > | [inline] |
Normalize() | Wm4::Vector3< Real > | [inline] |
ONE | Wm4::Vector3< Real > | [static] |
operator const Real *() const | Wm4::Vector3< Real > | [inline] |
operator Real *() | Wm4::Vector3< Real > | [inline] |
operator!=(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator*(Real fScalar) const | Wm4::Vector3< Real > | [inline] |
operator*=(Real fScalar) | Wm4::Vector3< Real > | [inline] |
operator+(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator+=(const Vector3 &rkV) | Wm4::Vector3< Real > | [inline] |
operator-(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator-() const | Wm4::Vector3< Real > | [inline] |
operator-=(const Vector3 &rkV) | Wm4::Vector3< Real > | [inline] |
operator/(Real fScalar) const | Wm4::Vector3< Real > | [inline] |
operator/=(Real fScalar) | Wm4::Vector3< Real > | [inline] |
operator<(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator<=(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator=(const Vector3 &rkV) | Wm4::Vector3< Real > | [inline] |
operator==(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator>(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator>=(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
operator[](int i) const | Wm4::Vector3< Real > | [inline] |
operator[](int i) | Wm4::Vector3< Real > | [inline] |
Orthonormalize(Vector3 &rkU, Vector3 &rkV, Vector3 &rkW) | Wm4::Vector3< Real > | [inline, static] |
Orthonormalize(Vector3 *akV) | Wm4::Vector3< Real > | [inline, static] |
SquaredLength() const | Wm4::Vector3< Real > | [inline] |
UNIT_X | Wm4::Vector3< Real > | [static] |
UNIT_Y | Wm4::Vector3< Real > | [static] |
UNIT_Z | Wm4::Vector3< Real > | [static] |
UnitCross(const Vector3 &rkV) const | Wm4::Vector3< Real > | [inline] |
Vector3() | Wm4::Vector3< Real > | [inline] |
Vector3(Real fX, Real fY, Real fZ) | Wm4::Vector3< Real > | [inline] |
Vector3(const Real *afTuple) | Wm4::Vector3< Real > | [inline] |
Vector3(const Vector3 &rkV) | Wm4::Vector3< Real > | [inline] |
X() const | Wm4::Vector3< Real > | [inline] |
X() | Wm4::Vector3< Real > | [inline] |
Y() const | Wm4::Vector3< Real > | [inline] |
Y() | Wm4::Vector3< Real > | [inline] |
Z() const | Wm4::Vector3< Real > | [inline] |
Z() | Wm4::Vector3< Real > | [inline] |
ZERO | Wm4::Vector3< Real > | [static] |