, including all inherited members.
| addFacet(const MeshCore::MeshGeomFacet &facet) | Mesh::MeshObject | |
| addFacets(const std::vector< MeshCore::MeshGeomFacet > &facets) | Mesh::MeshObject | |
| addFacets(const std::vector< MeshCore::MeshFacet > &facets) | Mesh::MeshObject | |
| addFacets(const std::vector< MeshCore::MeshFacet > &facets, const std::vector< Base::Vector3f > &points) | Mesh::MeshObject | |
| addFacets(const std::vector< Data::ComplexGeoData::Facet > &facets, const std::vector< Base::Vector3d > &points) | Mesh::MeshObject | |
| addFacetsToSelection(const std::vector< unsigned long > &) const | Mesh::MeshObject | |
| addMesh(const MeshObject &) | Mesh::MeshObject | |
| addMesh(const MeshCore::MeshKernel &) | Mesh::MeshObject | |
| addPointsToSelection(const std::vector< unsigned long > &) const | Mesh::MeshObject | |
| addSegment(const Segment &) | Mesh::MeshObject | |
| addSegment(const std::vector< unsigned long > &) | Mesh::MeshObject | |
| applyRotation(const Base::Rotation &) | Data::ComplexGeoData | |
| applyTransform(const Base::Matrix4D &rclTrf) | Data::ComplexGeoData | |
| applyTranslation(const Base::Vector3d &) | Data::ComplexGeoData | |
| BaseClass() | Base::BaseClass | |
| clear(void) | Mesh::MeshObject | |
| clearFacetSelection() const | Mesh::MeshObject | |
| clearPointSelection() const | Mesh::MeshObject | |
| collapseEdge(unsigned long, unsigned long) | Mesh::MeshObject | |
| collapseFacet(unsigned long) | Mesh::MeshObject | |
| collapseFacets(const std::vector< unsigned long > &) | Mesh::MeshObject | |
| ComplexGeoData(void) | Data::ComplexGeoData | |
| const_segment_iterator typedef | Mesh::MeshObject | |
| countComponents() const | Mesh::MeshObject | |
| countEdges() const | Mesh::MeshObject | |
| countFacets() const | Mesh::MeshObject | |
| countNonUniformOrientedFacets() const | Mesh::MeshObject | |
| countPoints() const | Mesh::MeshObject | |
| countSegments() const | Mesh::MeshObject | |
| countSubElements(const char *Type) const | Mesh::MeshObject | [virtual] |
| create(void) | Mesh::MeshObject | [static] |
| createCone(float, float, float, int, float, int) | Mesh::MeshObject | [static] |
| createCube(float, float, float) | Mesh::MeshObject | [static] |
| createCube(float, float, float, float) | Mesh::MeshObject | [static] |
| createCylinder(float, float, int, float, int) | Mesh::MeshObject | [static] |
| createEllipsoid(float, float, int) | Mesh::MeshObject | [static] |
| createMeshFromList(Py::List &list) | Mesh::MeshObject | [static] |
| createSphere(float, int) | Mesh::MeshObject | [static] |
| createTorus(float, float, int) | Mesh::MeshObject | [static] |
| crossSections(const std::vector< TPlane > &, std::vector< TPolylines > §ions, float fMinEps=1.0e-2f, bool bConnectPolygons=false) const | Mesh::MeshObject | |
| CYLINDER enum value | Mesh::MeshObject | |
| deleteFacets(const std::vector< unsigned long > &removeIndices) | Mesh::MeshObject | |
| deletePoints(const std::vector< unsigned long > &removeIndices) | Mesh::MeshObject | |
| deleteSelectedFacets() | Mesh::MeshObject | |
| deleteSelectedPoints() | Mesh::MeshObject | |
| facets_begin() const | Mesh::MeshObject | [inline] |
| facets_end() const | Mesh::MeshObject | [inline] |
| fillupHoles(unsigned long, int, MeshCore::AbstractPolygonTriangulator &) | Mesh::MeshObject | |
| flipNormals() | Mesh::MeshObject | |
| getBoundBox(void) const | Mesh::MeshObject | [virtual] |
| getClassTypeId(void) | Mesh::MeshObject | [static] |
| getComponents() const | Mesh::MeshObject | |
| getElementTypes(void) const | Mesh::MeshObject | [virtual] |
| getFaces(std::vector< Base::Vector3d > &Points, std::vector< Facet > &Topo, float Accuracy, uint16_t flags=0) const | Mesh::MeshObject | [virtual] |
| getFacesFromSubelement(const Data::Segment *, std::vector< Base::Vector3d > &Points, std::vector< Base::Vector3d > &PointNormals, std::vector< Facet > &faces) const | Mesh::MeshObject | [virtual] |
| getFacet(unsigned long) const | Mesh::MeshObject | |
| getFacetsFromSelection(std::vector< unsigned long > &) const | Mesh::MeshObject | |
| getKernel(void) | Mesh::MeshObject | [inline] |
| getKernel(void) const | Mesh::MeshObject | [inline] |
| getLines(std::vector< Base::Vector3d > &Points, std::vector< Line > &lines, float Accuracy, uint16_t flags=0) const | Data::ComplexGeoData | [inline, virtual] |
| getLinesFromSubelement(const Segment *, std::vector< Base::Vector3d > &Points, std::vector< Line > &lines) const | Data::ComplexGeoData | [inline, virtual] |
| getMemSize(void) const | Mesh::MeshObject | [virtual] |
| getPlacement() const | Data::ComplexGeoData | |
| getPoint(unsigned long) const | Mesh::MeshObject | |
| getPointFromLineIntersection(const Base::Vector3f &Base, const Base::Vector3f &Dir) const | Data::ComplexGeoData | [inline, virtual] |
| getPointNormal(unsigned long) const | Mesh::MeshObject | |
| getPoints(std::vector< Base::Vector3d > &Points, float Accuracy, uint16_t flags=0) const | Data::ComplexGeoData | [inline, virtual] |
| getPointsFromSelection(std::vector< unsigned long > &) const | Mesh::MeshObject | |
| getPyObject(void) | Base::BaseClass | [virtual] |
| getRefCount(void) const | Base::Handled | |
| getSegment(unsigned long) const | Mesh::MeshObject | |
| getSegment(unsigned long) | Mesh::MeshObject | |
| getSegmentsFromType(Type, const Segment &aSegment, float dev) const | Mesh::MeshObject | |
| getSubElement(const char *Type, unsigned long) const | Mesh::MeshObject | [virtual] |
| getSubElementByName(const char *Name) const | Data::ComplexGeoData | [virtual] |
| getSurface() const | Mesh::MeshObject | |
| getTransform(void) const | Mesh::MeshObject | [virtual] |
| getTypeId(void) const | Mesh::MeshObject | [virtual] |
| getVolume() const | Mesh::MeshObject | |
| Handled() | Base::Handled | |
| harmonizeNormals() | Mesh::MeshObject | |
| hasNonManifolds() const | Mesh::MeshObject | |
| hasSelfIntersections() const | Mesh::MeshObject | |
| init(void) | Mesh::MeshObject | [static] |
| initSubclass(Base::Type &toInit, const char *ClassName, const char *ParentName, Type::instantiationMethod method=0) | Base::BaseClass | [protected, static] |
| inner(const MeshObject &) const | Mesh::MeshObject | |
| insertVertex(unsigned long, const Base::Vector3f &v) | Mesh::MeshObject | |
| intersect(const MeshObject &) const | Mesh::MeshObject | |
| isDerivedFrom(const Type type) const | Base::BaseClass | [inline] |
| isSolid() const | Mesh::MeshObject | |
| load(const char *file) | Mesh::MeshObject | |
| load(std::istream &) | Mesh::MeshObject | |
| meshFromSegment(const std::vector< unsigned long > &) const | Mesh::MeshObject | |
| MeshObject() | Mesh::MeshObject | |
| MeshObject(const MeshCore::MeshKernel &Kernel) | Mesh::MeshObject | [explicit] |
| MeshObject(const MeshCore::MeshKernel &Kernel, const Base::Matrix4D &Mtrx) | Mesh::MeshObject | [explicit] |
| MeshObject(const MeshObject &) | Mesh::MeshObject | |
| movePoint(unsigned long, const Base::Vector3d &v) | Mesh::MeshObject | |
| offset(float fSize) | Mesh::MeshObject | |
| offsetSpecial(float fSize, float zmax, float zmin) | Mesh::MeshObject | |
| offsetSpecial2(float fSize) | Mesh::MeshObject | |
| operator=(const MeshObject &) | Mesh::MeshObject | |
| optimizeEdges() | Mesh::MeshObject | |
| optimizeTopology(float) | Mesh::MeshObject | |
| outer(const MeshObject &) const | Mesh::MeshObject | |
| PLANE enum value | Mesh::MeshObject | |
| points_begin() const | Mesh::MeshObject | [inline] |
| points_end() const | Mesh::MeshObject | [inline] |
| ref() const | Base::Handled | |
| refine() | Mesh::MeshObject | |
| removeComponents(unsigned long) | Mesh::MeshObject | |
| removeDuplicatedFacets() | Mesh::MeshObject | |
| removeDuplicatedPoints() | Mesh::MeshObject | |
| removeFacetsFromSelection(const std::vector< unsigned long > &) const | Mesh::MeshObject | |
| removeFoldsOnSurface() | Mesh::MeshObject | |
| removeFullBoundaryFacets() | Mesh::MeshObject | |
| removeNonManifolds() | Mesh::MeshObject | |
| removePointsFromSelection(const std::vector< unsigned long > &) const | Mesh::MeshObject | |
| removeSelfIntersections() | Mesh::MeshObject | |
| removeSelfIntersections(const std::vector< unsigned long > &) | Mesh::MeshObject | |
| representation() const | Mesh::MeshObject | |
| Restore(Base::XMLReader &reader) | Mesh::MeshObject | [virtual] |
| RestoreDocFile(Base::Reader &reader) | Mesh::MeshObject | [virtual] |
| save(const char *file, MeshCore::MeshIO::Format f=MeshCore::MeshIO::Undefined, const MeshCore::Material *mat=0) const | Mesh::MeshObject | |
| save(std::ostream &) const | Mesh::MeshObject | |
| Save(Base::Writer &writer) const | Mesh::MeshObject | [virtual] |
| SaveDocFile(Base::Writer &writer) const | Mesh::MeshObject | [virtual] |
| Segment class | Mesh::MeshObject | [friend] |
| segments_begin() const | Mesh::MeshObject | [inline] |
| segments_end() const | Mesh::MeshObject | [inline] |
| setFacets(const std::vector< MeshCore::MeshGeomFacet > &facets) | Mesh::MeshObject | |
| setFacets(const std::vector< Data::ComplexGeoData::Facet > &facets, const std::vector< Base::Vector3d > &points) | Mesh::MeshObject | |
| setKernel(const MeshCore::MeshKernel &m) | Mesh::MeshObject | |
| setPlacement(const Base::Placement &rclPlacement) | Data::ComplexGeoData | |
| setPoint(unsigned long, const Base::Vector3d &v) | Mesh::MeshObject | |
| setPyObject(PyObject *) | Base::BaseClass | [virtual] |
| setTransform(const Base::Matrix4D &rclTrf) | Mesh::MeshObject | [virtual] |
| smooth(int iterations, float d_max) | Mesh::MeshObject | |
| snapVertex(unsigned long, const Base::Vector3f &v) | Mesh::MeshObject | |
| SPHERE enum value | Mesh::MeshObject | |
| splitEdge(unsigned long, unsigned long, const Base::Vector3f &) | Mesh::MeshObject | |
| splitEdges() | Mesh::MeshObject | |
| splitFacet(unsigned long, const Base::Vector3f &, const Base::Vector3f &) | Mesh::MeshObject | |
| subtract(const MeshObject &) const | Mesh::MeshObject | |
| swap(MeshCore::MeshKernel &Kernel) | Mesh::MeshObject | |
| swap(MeshObject &mesh) | Mesh::MeshObject | |
| swapEdge(unsigned long, unsigned long) | Mesh::MeshObject | |
| topologyInfo() const | Mesh::MeshObject | |
| TPlane typedef | Mesh::MeshObject | |
| TPolylines typedef | Mesh::MeshObject | |
| transformGeometry(const Base::Matrix4D &rclMat) | Mesh::MeshObject | [virtual] |
| transformToEigenSystem() | Mesh::MeshObject | |
| transformToInside(const Base::Vector3d &vec) const | Data::ComplexGeoData | [inline, protected] |
| transformToOutside(const Base::Vector3f &vec) const | Data::ComplexGeoData | [inline, protected] |
| Type enum name | Mesh::MeshObject | |
| unite(const MeshObject &) const | Mesh::MeshObject | |
| unref() const | Base::Handled | |
| validateDeformations(float fMaxAngle) | Mesh::MeshObject | |
| validateDegenerations() | Mesh::MeshObject | |
| validateIndices() | Mesh::MeshObject | |
| ~BaseClass() | Base::BaseClass | [virtual] |
| ~ComplexGeoData() | Data::ComplexGeoData | [virtual] |
| ~Handled() | Base::Handled | [virtual] |
| ~MeshObject() | Mesh::MeshObject | |