Wm4::Vector4< Real > Member List

This is the complete list of members for Wm4::Vector4< Real >, including all inherited members.
Dot(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
Length() const Wm4::Vector4< Real > [inline]
Normalize()Wm4::Vector4< Real > [inline]
ONEWm4::Vector4< Real > [static]
operator const Real *() const Wm4::Vector4< Real > [inline]
operator Real *()Wm4::Vector4< Real > [inline]
operator!=(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator*(Real fScalar) const Wm4::Vector4< Real > [inline]
operator*=(Real fScalar)Wm4::Vector4< Real > [inline]
operator+(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator+=(const Vector4 &rkV)Wm4::Vector4< Real > [inline]
operator-(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator-() const Wm4::Vector4< Real > [inline]
operator-=(const Vector4 &rkV)Wm4::Vector4< Real > [inline]
operator/(Real fScalar) const Wm4::Vector4< Real > [inline]
operator/=(Real fScalar)Wm4::Vector4< Real > [inline]
operator<(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator<=(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator=(const Vector4 &rkV)Wm4::Vector4< Real > [inline]
operator==(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator>(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator>=(const Vector4 &rkV) const Wm4::Vector4< Real > [inline]
operator[](int i) const Wm4::Vector4< Real > [inline]
operator[](int i)Wm4::Vector4< Real > [inline]
SquaredLength() const Wm4::Vector4< Real > [inline]
UNIT_WWm4::Vector4< Real > [static]
UNIT_XWm4::Vector4< Real > [static]
UNIT_YWm4::Vector4< Real > [static]
UNIT_ZWm4::Vector4< Real > [static]
Vector4()Wm4::Vector4< Real > [inline]
Vector4(Real fX, Real fY, Real fZ, Real fW)Wm4::Vector4< Real > [inline]
Vector4(const Real *afTuple)Wm4::Vector4< Real > [inline]
Vector4(const Vector4 &rkV)Wm4::Vector4< Real > [inline]
W() const Wm4::Vector4< Real > [inline]
W()Wm4::Vector4< Real > [inline]
X() const Wm4::Vector4< Real > [inline]
X()Wm4::Vector4< Real > [inline]
Y() const Wm4::Vector4< Real > [inline]
Y()Wm4::Vector4< Real > [inline]
Z() const Wm4::Vector4< Real > [inline]
Z()Wm4::Vector4< Real > [inline]
ZEROWm4::Vector4< Real > [static]

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