Wm4Matrix3.cpp

Go to the documentation of this file.
00001 // Wild Magic Source Code
00002 // David Eberly
00003 // http://www.geometrictools.com
00004 // Copyright (c) 1998-2007
00005 //
00006 // This library is free software; you can redistribute it and/or modify it
00007 // under the terms of the GNU Lesser General Public License as published by
00008 // the Free Software Foundation; either version 2.1 of the License, or (at
00009 // your option) any later version.  The license is available for reading at
00010 // either of the locations:
00011 //     http://www.gnu.org/copyleft/lgpl.html
00012 //     http://www.geometrictools.com/License/WildMagicLicense.pdf
00013 // The license applies to versions 0 through 4 of Wild Magic.
00014 //
00015 // Version: 4.0.0 (2006/06/28)
00016 
00017 #include "Wm4FoundationPCH.h"
00018 #include "Wm4Matrix3.h"
00019 using namespace Wm4;
00020 
00021 template<> const Matrix3<float> Matrix3<float>::ZERO(
00022     0.0f,0.0f,0.0f,
00023     0.0f,0.0f,0.0f,
00024     0.0f,0.0f,0.0f);
00025 template<> const Matrix3<float> Matrix3<float>::IDENTITY(
00026     1.0f,0.0f,0.0f,
00027     0.0f,1.0f,0.0f,
00028     0.0f,0.0f,1.0f);
00029 
00030 template<> const Matrix3<double> Matrix3<double>::ZERO(
00031     0.0,0.0,0.0,
00032     0.0,0.0,0.0,
00033     0.0,0.0,0.0);
00034 template<> const Matrix3<double> Matrix3<double>::IDENTITY(
00035     1.0,0.0,0.0,
00036     0.0,1.0,0.0,
00037     0.0,0.0,1.0);

Generated on Wed Nov 23 19:01:05 2011 for FreeCAD by  doxygen 1.6.1