Wm4Vector3.cpp
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00017 #include "Wm4FoundationPCH.h"
00018 #include "Wm4Vector3.h"
00019 using namespace Wm4;
00020
00021 template<> const Vector3<float> Vector3<float>::ZERO(0.0f,0.0f,0.0f);
00022 template<> const Vector3<float> Vector3<float>::UNIT_X(1.0f,0.0f,0.0f);
00023 template<> const Vector3<float> Vector3<float>::UNIT_Y(0.0f,1.0f,0.0f);
00024 template<> const Vector3<float> Vector3<float>::UNIT_Z(0.0f,0.0f,1.0f);
00025 template<> const Vector3<float> Vector3<float>::ONE(1.0f,1.0f,1.0f);
00026
00028 template<> const Vector3<double> Vector3<double>::ZERO(0.0,0.0,0.0);
00029 template<> const Vector3<double> Vector3<double>::UNIT_X(1.0,0.0,0.0);
00030 template<> const Vector3<double> Vector3<double>::UNIT_Y(0.0,1.0,0.0);
00031 template<> const Vector3<double> Vector3<double>::UNIT_Z(0.0,0.0,1.0);
00032 template<> const Vector3<double> Vector3<double>::ONE(1.0,1.0,1.0);