| fX | Base::Vector2D | |
| fY | Base::Vector2D | |
| GetAngle(const Vector2D &rclVect) const | Base::Vector2D | |
| Length(void) const | Base::Vector2D | [inline] |
| Normalize(void) | Base::Vector2D | [inline] |
| operator*(const Vector2D &rclVct) const | Base::Vector2D | [inline] |
| operator+(const Vector2D &rclVct) const | Base::Vector2D | [inline] |
| operator-(const Vector2D &rclVct) const | Base::Vector2D | [inline] |
| operator=(const Vector2D &rclVct) | Base::Vector2D | [inline] |
| operator==(const Vector2D &rclVct) const | Base::Vector2D | [inline] |
| ProjToLine(const Vector2D &rclPt, const Vector2D &rclLine) | Base::Vector2D | |
| Scale(float fS) | Base::Vector2D | [inline] |
| Set(float fPX, float fPY) | Base::Vector2D | [inline] |
| Vector2D(void) | Base::Vector2D | [inline] |
| Vector2D(float x, float y) | Base::Vector2D | [inline] |
| Vector2D(double x, double y) | Base::Vector2D | [inline] |
| Vector2D(const Vector2D &rclVct) | Base::Vector2D | [inline] |
1.6.1