Definitions.cpp

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00001 /***************************************************************************
00002  *   Copyright (c) 2005 Imetric 3D GmbH                                    *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #include "PreCompiled.h"
00025 
00026 #include <math.h>
00027 
00028 #include "Definitions.h"
00029 
00030 using namespace MeshCore;
00031 
00032 float  MeshDefinitions::_fMinPointDistance    =  float(MESH_MIN_PT_DIST);
00033 float  MeshDefinitions::_fMinPointDistanceP2  =  _fMinPointDistance * _fMinPointDistance;
00034 float  MeshDefinitions::_fMinPointDistanceD1  =  _fMinPointDistance;
00035 float  MeshDefinitions::_fMinEdgeLength       =  MESH_MIN_EDGE_LEN;
00036 bool   MeshDefinitions::_bRemoveMinLength     =  MESH_REMOVE_MIN_LEN;
00037 
00038 float MeshDefinitions::_fMinEdgeAngle = MESH_MIN_EDGE_ANGLE;
00039 
00040 MeshDefinitions::MeshDefinitions (void)
00041 {
00042 }
00043 
00044 void MeshDefinitions::SetMinPointDistance (float fMin)
00045 {
00046   _fMinPointDistance   = fMin;
00047   _fMinPointDistanceP2 = fMin * fMin;
00048   _fMinPointDistanceD1 = float(sqrt((fMin * fMin) / 3.0f));
00049 }

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