, including all inherited members.
Allocate(bool bSetToZero) | Wm4::GMatrix< Real > | [inline, protected] |
CompareArrays(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline, protected] |
Deallocate() | Wm4::GMatrix< Real > | [inline, protected] |
GetColumn(int iCol) const | Wm4::GMatrix< Real > | [inline] |
GetColumnMajor(Real *afCMajor) const | Wm4::GMatrix< Real > | [inline] |
GetColumns() const | Wm4::GMatrix< Real > | [inline] |
GetInverse(GMatrix< Real > &rkInverse) const | Wm4::GMatrix< Real > | [inline] |
GetQuantity() const | Wm4::GMatrix< Real > | [inline] |
GetRow(int iRow) const | Wm4::GMatrix< Real > | [inline] |
GetRows() const | Wm4::GMatrix< Real > | [inline] |
GetSize(int &riRows, int &riCols) const | Wm4::GMatrix< Real > | [inline] |
GMatrix(int iRows=0, int iCols=0) | Wm4::GMatrix< Real > | [inline] |
GMatrix(int iRows, int iCols, const Real *afData) | Wm4::GMatrix< Real > | [inline] |
GMatrix(int iRows, int iCols, const Real **aafEntry) | Wm4::GMatrix< Real > | [inline] |
GMatrix(const GMatrix &rkM) | Wm4::GMatrix< Real > | [inline] |
m_aafEntry | Wm4::GMatrix< Real > | [protected] |
m_afData | Wm4::GMatrix< Real > | [protected] |
m_iCols | Wm4::GMatrix< Real > | [protected] |
m_iQuantity | Wm4::GMatrix< Real > | [protected] |
m_iRows | Wm4::GMatrix< Real > | [protected] |
operator const Real *() const | Wm4::GMatrix< Real > | [inline] |
operator Real *() | Wm4::GMatrix< Real > | [inline] |
operator!=(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator()(int iRow, int iCol) const | Wm4::GMatrix< Real > | [inline] |
operator()(int iRow, int iCol) | Wm4::GMatrix< Real > | [inline] |
operator*(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator*(Real fScalar) const | Wm4::GMatrix< Real > | [inline] |
operator*(const GVector< Real > &rkV) const | Wm4::GMatrix< Real > | [inline] |
operator*=(Real fScalar) | Wm4::GMatrix< Real > | [inline] |
operator+(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator+=(const GMatrix &rkM) | Wm4::GMatrix< Real > | [inline] |
operator-(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator-() const | Wm4::GMatrix< Real > | [inline] |
operator-=(const GMatrix &rkM) | Wm4::GMatrix< Real > | [inline] |
operator/(Real fScalar) const | Wm4::GMatrix< Real > | [inline] |
operator/=(Real fScalar) | Wm4::GMatrix< Real > | [inline] |
operator<(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator<=(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator=(const GMatrix &rkM) | Wm4::GMatrix< Real > | [inline] |
operator==(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator>(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator>=(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
operator[](int iRow) const | Wm4::GMatrix< Real > | [inline] |
operator[](int iRow) | Wm4::GMatrix< Real > | [inline] |
QForm(const GVector< Real > &rkU, const GVector< Real > &rkV) const | Wm4::GMatrix< Real > | [inline] |
SetColumn(int iCol, const GVector< Real > &rkV) | Wm4::GMatrix< Real > | [inline] |
SetMatrix(int iRows, int iCols, const Real *afEntry) | Wm4::GMatrix< Real > | [inline] |
SetMatrix(int iRows, int iCols, const Real **aafMatrix) | Wm4::GMatrix< Real > | [inline] |
SetRow(int iRow, const GVector< Real > &rkV) | Wm4::GMatrix< Real > | [inline] |
SetSize(int iRows, int iCols) | Wm4::GMatrix< Real > | [inline] |
SwapRows(int iRow0, int iRow1) | Wm4::GMatrix< Real > | [inline] |
TimesTranspose(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
Transpose() const | Wm4::GMatrix< Real > | [inline] |
TransposeTimes(const GMatrix &rkM) const | Wm4::GMatrix< Real > | [inline] |
~GMatrix() | Wm4::GMatrix< Real > | [inline] |