00001 /*************************************************************************** 00002 * Copyright (c) 2007 Werner Mayer <wmayer[at]users.sourceforge.net> * 00003 * * 00004 * This file is part of the FreeCAD CAx development system. * 00005 * * 00006 * This library is free software; you can redistribute it and/or * 00007 * modify it under the terms of the GNU Library General Public * 00008 * License as published by the Free Software Foundation; either * 00009 * version 2 of the License, or (at your option) any later version. * 00010 * * 00011 * This library is distributed in the hope that it will be useful, * 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00014 * GNU Library General Public License for more details. * 00015 * * 00016 * You should have received a copy of the GNU Library General Public * 00017 * License along with this library; see the file COPYING.LIB. If not, * 00018 * write to the Free Software Foundation, Inc., 59 Temple Place, * 00019 * Suite 330, Boston, MA 02111-1307, USA * 00020 * * 00021 ***************************************************************************/ 00022 00023 00024 #include "PreCompiled.h" 00025 #ifndef _PreComp_ 00026 # include <sstream> 00027 #endif 00028 00029 #include "Facet.h" 00030 #include "Mesh.h" 00031 00032 using namespace Mesh; 00033 00034 Facet::Facet(const MeshCore::MeshFacet& face, MeshObject* obj, unsigned long index) 00035 : Index(index), Mesh(obj) 00036 { 00037 for (int i=0; i<3; i++) { 00038 PIndex[i] = face._aulPoints[i]; 00039 NIndex[i] = face._aulNeighbours[i]; 00040 } 00041 if (Mesh.isValid() && index != ULONG_MAX) { 00042 for (int i=0; i<3; i++) { 00043 Base::Vector3d vert = Mesh->getPoint(PIndex[i]); 00044 _aclPoints[i].Set((float)vert.x, (float)vert.y, (float)vert.z); 00045 } 00046 } 00047 } 00048 00049 Facet::Facet(const Facet& f) 00050 : MeshCore::MeshGeomFacet(f), Index(f.Index), Mesh(f.Mesh) 00051 { 00052 for (int i=0; i<3; i++) { 00053 PIndex[i] = f.PIndex[i]; 00054 NIndex[i] = f.NIndex[i]; 00055 } 00056 } 00057 00058 Facet::~Facet() 00059 { 00060 } 00061 00062 void Facet::operator = (const Facet& f) 00063 { 00064 MeshCore::MeshGeomFacet::operator = (f); 00065 Mesh = f.Mesh; 00066 Index = f.Index; 00067 for (int i=0; i<3; i++) { 00068 PIndex[i] = f.PIndex[i]; 00069 NIndex[i] = f.NIndex[i]; 00070 } 00071 }