Wm4Vector4.cpp
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00017 #include "Wm4FoundationPCH.h"
00018 #include "Wm4Vector4.h"
00019 using namespace Wm4;
00020
00021 template<> const Vector4<float> Vector4<float>::ZERO(0.0f,0.0f,0.0f,0.0f);
00022 template<> const Vector4<float> Vector4<float>::UNIT_X(1.0f,0.0f,0.0f,0.0f);
00023 template<> const Vector4<float> Vector4<float>::UNIT_Y(0.0f,1.0f,0.0f,0.0f);
00024 template<> const Vector4<float> Vector4<float>::UNIT_Z(0.0f,0.0f,1.0f,0.0f);
00025 template<> const Vector4<float> Vector4<float>::UNIT_W(0.0f,0.0f,0.0f,1.0f);
00026 template<> const Vector4<float> Vector4<float>::ONE(1.0f,1.0f,1.0f,1.0f);
00027
00028 template<> const Vector4<double> Vector4<double>::ZERO(0.0,0.0,0.0,0.0);
00029 template<> const Vector4<double> Vector4<double>::UNIT_X(1.0,0.0,0.0,0.0);
00030 template<> const Vector4<double> Vector4<double>::UNIT_Y(0.0,1.0,0.0,0.0);
00031 template<> const Vector4<double> Vector4<double>::UNIT_Z(0.0,0.0,1.0,0.0);
00032 template<> const Vector4<double> Vector4<double>::UNIT_W(0.0,0.0,0.0,1.0);
00033 template<> const Vector4<double> Vector4<double>::ONE(1.0,1.0,1.0,1.0);