, including all inherited members.
| DoClipping(Real fT0, Real fT1, const Vector3< Real > &rkOrigin, const Vector3< Real > &rkDirection, const Box3< Real > &rkBox, bool bSolid, int &riQuantity, Vector3< Real > akPoint[2], int &riIntrType) | Wm4::IntrLine3Box3< Real > | [inline, static] |
| Find() | Wm4::IntrLine3Box3< Real > | [inline, virtual] |
| Intersector< Real, Vector3< Real > >::Find(RealfTMax, const Vector3< Real > &rkVelocity0, const Vector3< Real > &rkVelocity1) | Wm4::Intersector< Real, Vector3< Real > > | [virtual] |
| GetBox() const | Wm4::IntrLine3Box3< Real > | [inline] |
| GetContactTime() const | Wm4::Intersector< Real, Vector3< Real > > | |
| GetIntersectionType() const | Wm4::Intersector< Real, Vector3< Real > > | |
| GetLine() const | Wm4::IntrLine3Box3< Real > | [inline] |
| GetPoint(int i) const | Wm4::IntrLine3Box3< Real > | [inline] |
| GetQuantity() const | Wm4::IntrLine3Box3< Real > | [inline] |
| Intersector() | Wm4::Intersector< Real, Vector3< Real > > | [protected] |
| IntrLine3Box3(const Line3< Real > &rkLine, const Box3< Real > &rkBox) | Wm4::IntrLine3Box3< Real > | [inline] |
| IT_EMPTY enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_LINE enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_OTHER enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_PLANE enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_POINT enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_POLYGON enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_POLYHEDRON enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_RAY enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| IT_SEGMENT enum value | Wm4::Intersector< Real, Vector3< Real > > | |
| m_fContactTime | Wm4::Intersector< Real, Vector3< Real > > | [protected] |
| m_iIntersectionType | Wm4::Intersector< Real, Vector3< Real > > | [protected] |
| Test() | Wm4::IntrLine3Box3< Real > | [inline, virtual] |
| Intersector< Real, Vector3< Real > >::Test(RealfTMax, const Vector3< Real > &rkVelocity0, const Vector3< Real > &rkVelocity1) | Wm4::Intersector< Real, Vector3< Real > > | [virtual] |
| ~Intersector() | Wm4::Intersector< Real, Vector3< Real > > | [virtual] |