#include "PreCompiled.h"
#include <Inventor/nodes/SoDrawStyle.h>
#include <Inventor/nodes/SoIndexedFaceSet.h>
#include <Inventor/nodes/SoMaterial.h>
#include <Inventor/nodes/SoMaterialBinding.h>
#include <Inventor/draggers/SoTrackballDragger.h>
#include <Inventor/nodes/SoAntiSquish.h>
#include <Inventor/nodes/SoSurroundScale.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/manips/SoTransformerManip.h>
#include "ViewProviderTransformDemolding.h"
#include <Base/Console.h>
#include <Base/Parameter.h>
#include <Base/Exception.h>
#include <App/Application.h>
#include <Gui/Selection.h>
#include <Gui/SoFCSelection.h>
#include <Base/Sequencer.h>
#include <Mod/Mesh/App/MeshFeature.h>
#include <Mod/Mesh/App/Mesh.h>
#include <Mod/Mesh/App/Core/Iterator.h>
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