MeshNearestIndexToPlane(const MeshKernel &mesh, const Base::Vector3f &b, const Base::Vector3f &n) | MeshCore::MeshNearestIndexToPlane< T > | [inline] |
nearest_dist | MeshCore::MeshNearestIndexToPlane< T > | |
nearest_index | MeshCore::MeshNearestIndexToPlane< T > | |
operator()(unsigned long index) | MeshCore::MeshNearestIndexToPlane< T > | [inline] |