#include <Triangulation.h>
Public Member Functions | |
Triangulator (const MeshKernel &) | |
~Triangulator () | |
Protected Member Functions | |
bool | Triangulate () |
Computes the triangulation of a polygon. | |
Protected Attributes | |
const MeshKernel & | _kernel |
Definition at line 190 of file Triangulation.h.
Triangulator::Triangulator | ( | const MeshKernel & | k | ) |
Definition at line 672 of file Triangulation.cpp.
Triangulator::~Triangulator | ( | ) |
Definition at line 676 of file Triangulation.cpp.
bool Triangulator::Triangulate | ( | ) | [protected, virtual] |
Computes the triangulation of a polygon.
The resulting facets can be accessed by GetTriangles() or GetFacets().
Implements MeshCore::AbstractPolygonTriangulator.
Definition at line 680 of file Triangulation.cpp.
const MeshKernel& MeshCore::Triangulator::_kernel [protected] |
Definition at line 199 of file Triangulation.h.