#include "PreCompiled.h"
#include <sstream>
#include <BRepAdaptor_Curve.hxx>
#include <Geom_Circle.hxx>
#include <gp_Circ.hxx>
#include <gp_Elips.hxx>
#include <Bnd_Box.hxx>
#include <BRepBndLib.hxx>
#include <BRepBuilderAPI_Transform.hxx>
#include <HLRBRep_Algo.hxx>
#include <TopoDS_Shape.hxx>
#include <HLRTopoBRep_OutLiner.hxx>
#include <HLRAlgo_Projector.hxx>
#include <HLRBRep_ShapeBounds.hxx>
#include <HLRBRep_HLRToShape.hxx>
#include <gp_Ax2.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Vec.hxx>
#include <Poly_Polygon3D.hxx>
#include <Poly_Triangulation.hxx>
#include <Poly_PolygonOnTriangulation.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopTools_IndexedMapOfShape.hxx>
#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <BRep_Tool.hxx>
#include <BRepMesh.hxx>
#include <BRepAdaptor_CompCurve.hxx>
#include <Handle_BRepAdaptor_HCompCurve.hxx>
#include <Approx_Curve3d.hxx>
#include <BRepAdaptor_HCurve.hxx>
#include <Handle_BRepAdaptor_HCurve.hxx>
#include <Geom_BSplineCurve.hxx>
#include <Handle_Geom_BSplineCurve.hxx>
#include <Geom_BezierCurve.hxx>
#include <GeomConvert_BSplineCurveToBezierCurve.hxx>
#include <GeomConvert_BSplineCurveKnotSplitting.hxx>
#include <Geom2d_BSplineCurve.hxx>
#include "DrawingExport.h"
#include <Base/Tools.h>
#include <Base/Vector3D.h>
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