#include "PreCompiled.h"#include <sstream>#include <BRepAdaptor_Curve.hxx>#include <Geom_Circle.hxx>#include <gp_Circ.hxx>#include <gp_Elips.hxx>#include <Bnd_Box.hxx>#include <BRepBndLib.hxx>#include <BRepBuilderAPI_Transform.hxx>#include <HLRBRep_Algo.hxx>#include <TopoDS_Shape.hxx>#include <HLRTopoBRep_OutLiner.hxx>#include <HLRAlgo_Projector.hxx>#include <HLRBRep_ShapeBounds.hxx>#include <HLRBRep_HLRToShape.hxx>#include <gp_Ax2.hxx>#include <gp_Pnt.hxx>#include <gp_Dir.hxx>#include <gp_Vec.hxx>#include <Poly_Polygon3D.hxx>#include <Poly_Triangulation.hxx>#include <Poly_PolygonOnTriangulation.hxx>#include <TopoDS.hxx>#include <TopoDS_Face.hxx>#include <TopoDS_Edge.hxx>#include <TopoDS_Vertex.hxx>#include <TopExp.hxx>#include <TopExp_Explorer.hxx>#include <TopTools_IndexedMapOfShape.hxx>#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>#include <TopTools_ListOfShape.hxx>#include <TColgp_Array1OfPnt2d.hxx>#include <BRep_Tool.hxx>#include <BRepMesh.hxx>#include <BRepAdaptor_CompCurve.hxx>#include <Handle_BRepAdaptor_HCompCurve.hxx>#include <Approx_Curve3d.hxx>#include <BRepAdaptor_HCurve.hxx>#include <Handle_BRepAdaptor_HCurve.hxx>#include <Geom_BSplineCurve.hxx>#include <Handle_Geom_BSplineCurve.hxx>#include <Geom_BezierCurve.hxx>#include <GeomConvert_BSplineCurveToBezierCurve.hxx>#include <GeomConvert_BSplineCurveKnotSplitting.hxx>#include <Geom2d_BSplineCurve.hxx>#include "DrawingExport.h"#include <Base/Tools.h>#include <Base/Vector3D.h>Go to the source code of this file.
1.6.1