KDL::TreeIkSolverPos_NR_JL Class Reference

Implementation of a general inverse position kinematics algorithm based on Newton-Raphson iterations to calculate the position transformation from Cartesian to joint space of a general KDL::Tree. More...

#include <treeiksolverpos_nr_jl.hpp>

Inheritance diagram for KDL::TreeIkSolverPos_NR_JL:
KDL::TreeIkSolverPos

List of all members.

Public Member Functions

virtual double CartToJnt (const JntArray &q_init, const Frames &p_in, JntArray &q_out)
 Calculate inverse position kinematics, from cartesian coordinates to joint coordinates.
 TreeIkSolverPos_NR_JL (const Tree &tree, const std::vector< std::string > &endpoints, const JntArray &q_min, const JntArray &q_max, TreeFkSolverPos &fksolver, TreeIkSolverVel &iksolver, unsigned int maxiter=100, double eps=1e-6)
 Constructor of the solver, it needs the tree, a forward position kinematics solver and an inverse velocity kinematics solver for that tree, and a list of the segments you are interested in.
 ~TreeIkSolverPos_NR_JL ()

Detailed Description

Implementation of a general inverse position kinematics algorithm based on Newton-Raphson iterations to calculate the position transformation from Cartesian to joint space of a general KDL::Tree.

Takes joint limits into account.

Definition at line 42 of file treeiksolverpos_nr_jl.hpp.


Constructor & Destructor Documentation

KDL::TreeIkSolverPos_NR_JL::TreeIkSolverPos_NR_JL ( const Tree tree,
const std::vector< std::string > &  endpoints,
const JntArray q_min,
const JntArray q_max,
TreeFkSolverPos fksolver,
TreeIkSolverVel iksolver,
unsigned int  maxiter = 100,
double  eps = 1e-6 
)

Constructor of the solver, it needs the tree, a forward position kinematics solver and an inverse velocity kinematics solver for that tree, and a list of the segments you are interested in.

Parameters:
tree the tree to calculate the inverse position for
endpoints the list of endpoints you are interested in.
q_max the maximum joint positions
q_min the minimum joint positions
fksolver a forward position kinematics solver
iksolver an inverse velocity kinematics solver
maxiter the maximum Newton-Raphson iterations, default: 100
eps the precision for the position, used to end the iterations, default: epsilon (defined in kdl.hpp)
Returns:

Definition at line 27 of file treeiksolverpos_nr_jl.cpp.

References KDL::Frame::Identity(), and KDL::Twist::Zero().

KDL::TreeIkSolverPos_NR_JL::~TreeIkSolverPos_NR_JL (  ) 

Definition at line 82 of file treeiksolverpos_nr_jl.cpp.


Member Function Documentation

double KDL::TreeIkSolverPos_NR_JL::CartToJnt ( const JntArray q_init,
const Frames p_in,
JntArray q_out 
) [virtual]

Calculate inverse position kinematics, from cartesian coordinates to joint coordinates.

Parameters:
q_init initial guess of the joint coordinates
p_in input cartesian coordinates
q_out output joint coordinates
Returns:
if < 0 something went wrong otherwise (>=0) remaining (weighted) distance to target

Implements KDL::TreeIkSolverPos.

Definition at line 45 of file treeiksolverpos_nr_jl.cpp.

References KDL::Add(), KDL::TreeIkSolverVel::CartToJnt(), KDL::diff(), KDL::TreeFkSolverPos::JntToCart(), k, and KDL::JntArray::rows().


The documentation for this class was generated from the following files:

Generated on Wed Nov 23 19:02:19 2011 for FreeCAD by  doxygen 1.6.1