Public Member Functions | |
| virtual const char * | className () const |
| The C++ class name is needed as context for the translation framework. | |
| CmdMeshFlipNormals () | |
| virtual | ~CmdMeshFlipNormals () |
Protected Member Functions | |
| virtual void | activated (int iMsg) |
| Methods which gets called when activated, needs to be reimplemented! | |
| virtual bool | isActive (void) |
| Overite this method if your Cmd is not always active. | |
Definition at line 1138 of file Mod/Mesh/Gui/Command.cpp.
| CmdMeshFlipNormals::CmdMeshFlipNormals | ( | ) |
Definition at line 1140 of file Mod/Mesh/Gui/Command.cpp.
References Gui::Command::sAppModule, Gui::Command::sGroup, Gui::CommandBase::sMenuText, Gui::CommandBase::sStatusTip, Gui::CommandBase::sToolTipText, and Gui::CommandBase::sWhatsThis.
| virtual CmdMeshFlipNormals::~CmdMeshFlipNormals | ( | ) | [inline, virtual] |
Definition at line 1138 of file Mod/Mesh/Gui/Command.cpp.
| void CmdMeshFlipNormals::activated | ( | int | iMsg | ) | [protected, virtual] |
Methods which gets called when activated, needs to be reimplemented!
Implements Gui::Command.
Definition at line 1151 of file Mod/Mesh/Gui/Command.cpp.
References Gui::Command::commitCommand(), Gui::Command::Doc, Gui::Command::doCommand(), Mesh::Feature::getClassTypeId(), Gui::SelectionSingleton::getObjectsOfType(), Gui::Command::getSelection(), Gui::Command::openCommand(), and Gui::Command::updateActive().
| virtual const char* CmdMeshFlipNormals::className | ( | ) | const [inline, virtual] |
The C++ class name is needed as context for the translation framework.
Implements Gui::CommandBase.
Definition at line 1138 of file Mod/Mesh/Gui/Command.cpp.
| bool CmdMeshFlipNormals::isActive | ( | void | ) | [protected, virtual] |
Overite this method if your Cmd is not always active.
Reimplemented from Gui::Command.
Definition at line 1163 of file Mod/Mesh/Gui/Command.cpp.
References Gui::SelectionSingleton::countObjectsOfType(), Mesh::Feature::getClassTypeId(), and Gui::Command::getSelection().
1.6.1