Public Member Functions | |
virtual const char * | className () const |
The C++ class name is needed as context for the translation framework. | |
CmdMeshSmoothing () | |
virtual | ~CmdMeshSmoothing () |
Protected Member Functions | |
virtual void | activated (int iMsg) |
Methods which gets called when activated, needs to be reimplemented! | |
virtual bool | isActive (void) |
Overite this method if your Cmd is not always active. |
Definition at line 1051 of file Mod/Mesh/Gui/Command.cpp.
CmdMeshSmoothing::CmdMeshSmoothing | ( | ) |
Definition at line 1053 of file Mod/Mesh/Gui/Command.cpp.
References Gui::Command::sAppModule, Gui::Command::sGroup, Gui::CommandBase::sMenuText, Gui::CommandBase::sStatusTip, Gui::CommandBase::sToolTipText, and Gui::CommandBase::sWhatsThis.
virtual CmdMeshSmoothing::~CmdMeshSmoothing | ( | ) | [inline, virtual] |
Definition at line 1051 of file Mod/Mesh/Gui/Command.cpp.
void CmdMeshSmoothing::activated | ( | int | iMsg | ) | [protected, virtual] |
Methods which gets called when activated, needs to be reimplemented!
Implements Gui::Command.
Definition at line 1064 of file Mod/Mesh/Gui/Command.cpp.
References Gui::Command::commitCommand(), Mesh::PropertyMeshKernel::finishEditing(), Mesh::Feature::getClassTypeId(), Mesh::MeshObject::getKernel(), Gui::getMainWindow(), Gui::SelectionSingleton::getObjectsOfType(), Gui::Command::getSelection(), MeshGui::DlgSmoothing::iterations(), MeshGui::DlgSmoothing::lambdaStep(), MeshGui::DlgSmoothing::Laplace, Mesh::Feature::Mesh, Mesh2Shape::mesh, MeshGui::DlgSmoothing::method(), MeshGui::DlgSmoothing::microStep(), Gui::Command::openCommand(), Mesh::PropertyMeshKernel::startEditing(), and MeshGui::DlgSmoothing::Taubin.
virtual const char* CmdMeshSmoothing::className | ( | ) | const [inline, virtual] |
The C++ class name is needed as context for the translation framework.
Implements Gui::CommandBase.
Definition at line 1051 of file Mod/Mesh/Gui/Command.cpp.
bool CmdMeshSmoothing::isActive | ( | void | ) | [protected, virtual] |
Overite this method if your Cmd is not always active.
Reimplemented from Gui::Command.
Definition at line 1097 of file Mod/Mesh/Gui/Command.cpp.
References Gui::SelectionSingleton::countObjectsOfType(), Mesh::Feature::getClassTypeId(), and Gui::Command::getSelection().