App::PropertyVector Class Reference

Vector properties This is the father of all properties handling Integers. More...

#include <PropertyGeo.h>

Inheritance diagram for App::PropertyVector:
App::Property Base::Persistence Base::BaseClass

List of all members.

Public Member Functions

virtual PropertyCopy (void) const
 Returns a new copy of the property (mainly for Undo/Redo and transactions).
const char * getEditorName (void) const
 Get the class name of the associated property editor item.
virtual unsigned int getMemSize (void) const
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
virtual PyObjectgetPyObject (void)
 This method returns the Python wrapper for a C++ object.
virtual Base::Type getTypeId (void) const
const Base::Vector3fgetValue (void) const
 This method returns a string representation of the property.
virtual void Paste (const Property &from)
 PropertyVector ()
 A constructor.
virtual void Restore (Base::XMLReader &reader)
 This method is used to restore properties from an XML document.
virtual void Save (Base::Writer &writer) const
 This method is used to save properties to an XML document.
virtual void setPyObject (PyObject *)
void setValue (float x, float y, float z)
void setValue (const Base::Vector3f &vec)
 Sets the property.
 ~PropertyVector ()
 A destructor.

Static Public Member Functions

static void * create (void)
static Base::Type getClassTypeId (void)
static void init (void)

Detailed Description

Vector properties This is the father of all properties handling Integers.

Definition at line 56 of file PropertyGeo.h.


Constructor & Destructor Documentation

PropertyVector::PropertyVector (  ) 

A constructor.

A more elaborate description of the constructor.

Definition at line 63 of file PropertyGeo.cpp.

Referenced by Copy().

PropertyVector::~PropertyVector (  ) 

A destructor.

A more elaborate description of the destructor.

Definition at line 69 of file PropertyGeo.cpp.


Member Function Documentation

Property * PropertyVector::Copy ( void   )  const [virtual]

Returns a new copy of the property (mainly for Undo/Redo and transactions).

Implements App::Property.

Definition at line 164 of file PropertyGeo.cpp.

References draftTools::p, and PropertyVector().

void * App::PropertyVector::create ( void   )  [static]

Reimplemented from App::Property.

Definition at line 57 of file PropertyGeo.cpp.

Base::Type App::PropertyVector::getClassTypeId ( void   )  [static]

Reimplemented from App::Property.

Definition at line 57 of file PropertyGeo.cpp.

Referenced by Gui::PropertyEditor::PropertyVectorItem::value().

const char* App::PropertyVector::getEditorName ( void   )  const [inline, virtual]

Get the class name of the associated property editor item.

Reimplemented from App::Property.

Definition at line 81 of file PropertyGeo.h.

virtual unsigned int App::PropertyVector::getMemSize ( void   )  const [inline, virtual]

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.

See also:
Base::Persistence

Reimplemented from App::Property.

Definition at line 94 of file PropertyGeo.h.

PyObject * PropertyVector::getPyObject ( void   )  [virtual]

This method returns the Python wrapper for a C++ object.

It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.

The default implementation returns 'None'.

Reimplemented from Base::BaseClass.

Definition at line 97 of file PropertyGeo.cpp.

Base::Type App::PropertyVector::getTypeId ( void   )  const [virtual]

Reimplemented from App::Property.

Definition at line 57 of file PropertyGeo.cpp.

const Base::Vector3f & PropertyVector::getValue ( void   )  const
void App::PropertyVector::init ( void   )  [static]

Reimplemented from App::Property.

Definition at line 57 of file PropertyGeo.cpp.

void PropertyVector::Paste ( const Property from  )  [virtual]
void PropertyVector::Restore ( Base::XMLReader  )  [virtual]

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

 void PropertyVector::Restore(Base::XMLReader &reader)
 {
   // read my Element
   reader.readElement("PropertyVector");
   // get the value of my Attribute
   _cVec.x = (float)reader.getAttributeAsFloat("valueX");
   _cVec.y = (float)reader.getAttributeAsFloat("valueY");
   _cVec.z = (float)reader.getAttributeAsFloat("valueZ");
 }

Implements Base::Persistence.

Definition at line 151 of file PropertyGeo.cpp.

References App::Property::aboutToSetValue(), Base::XMLReader::getAttributeAsFloat(), App::Property::hasSetValue(), Base::XMLReader::readElement(), Base::Vector3< _Precision >::x, Base::Vector3< _Precision >::y, and Base::Vector3< _Precision >::z.

void PropertyVector::Save ( Base::Writer  )  const [virtual]

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

  void PropertyVector::Save (Writer &writer) const
  {
     writer << writer.ind() << "<PropertyVector valueX=\"" <<  _cVec.x <<
                                            "\" valueY=\"" <<  _cVec.y <<
                                            "\" valueZ=\"" <<  _cVec.z <<"\"/>" << endl;
  }

The writer.ind() expression writes the indention, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also:
Base::Writer

Implements Base::Persistence.

Definition at line 146 of file PropertyGeo.cpp.

References Base::Writer::ind(), Base::Writer::Stream(), Base::Vector3< _Precision >::x, Base::Vector3< _Precision >::y, and Base::Vector3< _Precision >::z.

void PropertyVector::setPyObject ( PyObject value  )  [virtual]
void PropertyVector::setValue ( float  x,
float  y,
float  z 
)
void PropertyVector::setValue ( const Base::Vector3f vec  ) 

The documentation for this class was generated from the following files:

Generated on Wed Nov 23 19:01:45 2011 for FreeCAD by  doxygen 1.6.1