SoFCMeshObject.h

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00001 /***************************************************************************
00002  *   Copyright (c) 2006 Werner Mayer <wmayer[at]users.sourceforge.net>     *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 #ifndef MESHGUI_SOFCMESHOBJECT_H
00024 #define MESHGUI_SOFCMESHOBJECT_H
00025 
00026 #include <Inventor/fields/SoSField.h>
00027 #include <Inventor/fields/SoSFUInt32.h>
00028 #include <Inventor/fields/SoSubField.h>
00029 #include <Inventor/fields/SoSFVec3f.h>
00030 #include <Inventor/fields/SoSFVec3s.h>
00031 #include <Inventor/nodes/SoSubNode.h>
00032 #include <Inventor/nodes/SoShape.h>
00033 #include <Inventor/elements/SoReplacedElement.h>
00034 #include <Mod/Mesh/App/Core/Elements.h>
00035 #include <Mod/Mesh/App/Mesh.h>
00036 
00037 typedef unsigned int GLuint;
00038 typedef int GLint;
00039 typedef float GLfloat;
00040 
00041 namespace MeshCore { class MeshFacetGrid; }
00042 
00043 namespace MeshGui {
00044 
00045 class MeshGuiExport SoSFMeshObject : public SoSField {
00046     typedef SoSField inherited;
00047 
00048     SO_SFIELD_HEADER(SoSFMeshObject, const Mesh::MeshObject*, const Mesh::MeshObject*);
00049 
00050 public:
00051     static void initClass(void);
00052 };
00053 
00054 // -------------------------------------------------------
00055 
00056 class MeshGuiExport SoFCMeshObjectElement : public SoReplacedElement {
00057     typedef SoReplacedElement inherited;
00058 
00059     SO_ELEMENT_HEADER(SoFCMeshObjectElement);
00060 
00061 public:
00062     static void initClass(void);
00063 
00064     virtual void init(SoState * state);
00065     static void set(SoState * const state, SoNode * const node, const Mesh::MeshObject * const mesh);
00066     static const Mesh::MeshObject * get(SoState * const state);
00067     static const SoFCMeshObjectElement * getInstance(SoState * state);
00068     virtual void print(FILE * file) const;
00069 
00070 protected:
00071     virtual ~SoFCMeshObjectElement();
00072     const Mesh::MeshObject *mesh;
00073 };
00074 
00075 // -------------------------------------------------------
00076 
00077 class MeshGuiExport SoFCMeshPickNode : public SoNode {
00078     typedef SoNode inherited;
00079 
00080     SO_NODE_HEADER(SoFCMeshPickNode);
00081 
00082 public:
00083     static void initClass(void);
00084     SoFCMeshPickNode(void);
00085     void notify(SoNotList *);
00086 
00087     SoSFMeshObject mesh;
00088 
00089     virtual void rayPick(SoRayPickAction * action);
00090     virtual void pick(SoPickAction * action);
00091 
00092 protected:
00093     virtual ~SoFCMeshPickNode();
00094 
00095 private:
00096     MeshCore::MeshFacetGrid* meshGrid;
00097 };
00098 
00099 // -------------------------------------------------------
00100 
00101 class MeshGuiExport SoFCMeshGridNode : public SoNode {
00102     typedef SoNode inherited;
00103 
00104     SO_NODE_HEADER(SoFCMeshGridNode);
00105 
00106 public:
00107     static void initClass(void);
00108     SoFCMeshGridNode(void);
00109     void GLRender(SoGLRenderAction * action);
00110 
00111     SoSFVec3f minGrid;
00112     SoSFVec3f maxGrid;
00113     SoSFVec3s lenGrid;
00114 
00115 protected:
00116     virtual ~SoFCMeshGridNode();
00117 };
00118 
00119 // -------------------------------------------------------
00120 
00121 class MeshGuiExport SoFCMeshObjectNode : public SoNode {
00122     typedef SoNode inherited;
00123 
00124     SO_NODE_HEADER(SoFCMeshObjectNode);
00125 
00126 public:
00127     static void initClass(void);
00128     SoFCMeshObjectNode(void);
00129 
00130     SoSFMeshObject mesh;
00131 
00132     virtual void doAction(SoAction * action);
00133     virtual void GLRender(SoGLRenderAction * action);
00134     virtual void callback(SoCallbackAction * action);
00135     virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00136     virtual void pick(SoPickAction * action);
00137     virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00138 
00139 protected:
00140     virtual ~SoFCMeshObjectNode();
00141 };
00142 
00163 class MeshGuiExport SoFCMeshObjectShape : public SoShape {
00164     typedef SoShape inherited;
00165 
00166     SO_NODE_HEADER(SoFCMeshObjectShape);
00167 
00168 public:
00169     static void initClass();
00170     SoFCMeshObjectShape();
00171 
00172     unsigned int renderTriangleLimit;
00173 
00174 protected:
00175     virtual void doAction(SoAction * action);
00176     virtual void GLRender(SoGLRenderAction *action);
00177     virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center);
00178     virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00179     virtual void rayPick (SoRayPickAction *action);
00180     virtual void generatePrimitives(SoAction *action);
00181     virtual SoDetail * createTriangleDetail(SoRayPickAction * action,
00182                                             const SoPrimitiveVertex * v1,
00183                                             const SoPrimitiveVertex * v2,
00184                                             const SoPrimitiveVertex * v3,
00185                                             SoPickedPoint * pp);
00186 
00187 private:
00188     enum Binding {
00189         OVERALL = 0,
00190         PER_FACE_INDEXED,
00191         PER_VERTEX_INDEXED,
00192         NONE = OVERALL
00193     };
00194 
00195 private:
00196     // Force using the reference count mechanism.
00197     virtual ~SoFCMeshObjectShape() {};
00198     virtual void notify(SoNotList * list);
00199     Binding findMaterialBinding(SoState * const state) const;
00200     // Draw faces
00201     void drawFaces(const Mesh::MeshObject *, SoMaterialBundle* mb, Binding bind, 
00202                    SbBool needNormals, SbBool ccw) const;
00203     void drawPoints(const Mesh::MeshObject *, SbBool needNormals, SbBool ccw) const;
00204     unsigned int countTriangles(SoAction * action) const;
00205 
00206     void startSelection(SoAction * action, const Mesh::MeshObject*);
00207     void stopSelection(SoAction * action, const Mesh::MeshObject*);
00208     void renderSelectionGeometry(const Mesh::MeshObject*);
00209 
00210 private:
00211     bool meshChanged;
00212     GLuint *selectBuf;
00213     GLfloat modelview[16];
00214     GLfloat projection[16];
00215 };
00216 
00217 class MeshGuiExport SoFCMeshSegmentShape : public SoShape {
00218     typedef SoShape inherited;
00219 
00220     SO_NODE_HEADER(SoFCMeshSegmentShape);
00221 
00222 public:
00223     static void initClass();
00224     SoFCMeshSegmentShape();
00225 
00226     SoSFUInt32 index;
00227     unsigned int renderTriangleLimit;
00228 
00229 protected:
00230     virtual void GLRender(SoGLRenderAction *action);
00231     virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center);
00232     virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00233     virtual void generatePrimitives(SoAction *action);
00234 
00235 private:
00236     enum Binding {
00237         OVERALL = 0,
00238         PER_FACE_INDEXED,
00239         PER_VERTEX_INDEXED,
00240         NONE = OVERALL
00241     };
00242 
00243 private:
00244     // Force using the reference count mechanism.
00245     virtual ~SoFCMeshSegmentShape() {};
00246     Binding findMaterialBinding(SoState * const state) const;
00247     // Draw faces
00248     void drawFaces(const Mesh::MeshObject *, SoMaterialBundle* mb, Binding bind, 
00249                    SbBool needNormals, SbBool ccw) const;
00250     void drawPoints(const Mesh::MeshObject *, SbBool needNormals, SbBool ccw) const;
00251 };
00252 
00253 class MeshGuiExport SoFCMeshObjectBoundary : public SoShape {
00254     typedef SoShape inherited;
00255 
00256     SO_NODE_HEADER(SoFCMeshObjectBoundary);
00257 
00258 public:
00259     static void initClass();
00260     SoFCMeshObjectBoundary();
00261 
00262 protected:
00263     virtual void GLRender(SoGLRenderAction *action);
00264     virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center);
00265     virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00266     virtual void generatePrimitives(SoAction *action);
00267 private:
00268     // Force using the reference count mechanism.
00269     virtual ~SoFCMeshObjectBoundary() {};
00270     void drawLines(const Mesh::MeshObject *) const ;
00271 };
00272 
00273 } // namespace MeshGui
00274 
00275 
00276 #endif // MESHGUI_SOFCMESHOBJECT_H
00277 

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