#include "MeshKernel.h"
#include <Base/Vector3D.h>
#include <Base/Matrix.h>
#include <App/Material.h>
Go to the source code of this file.
Classes | |
struct | MeshCore::Material |
class | MeshCore::MeshInput |
The MeshInput class is able to read a mesh object from a input stream in various formats. More... | |
class | MeshCore::MeshOutput |
The MeshOutput class is able to write a mesh object to an ouput stream on various formats. More... | |
struct | MeshCore::VRMLInfo |
struct | MeshCore::VRMLViewpointData |
Namespaces | |
namespace | Base |
The namespace of the FreeCAD Base library. | |
namespace | MeshCore |
The namespace of the Mesh Core library. | |
namespace | MeshCore::MeshIO |
Enumerations | |
enum | MeshCore::MeshIO::Binding { MeshCore::MeshIO::OVERALL, MeshCore::MeshIO::PER_VERTEX, MeshCore::MeshIO::PER_FACE } |
enum | MeshCore::MeshIO::Format { MeshCore::MeshIO::Undefined, MeshCore::MeshIO::BMS, MeshCore::MeshIO::ASTL, MeshCore::MeshIO::BSTL, MeshCore::MeshIO::OBJ, MeshCore::MeshIO::OFF, MeshCore::MeshIO::IV, MeshCore::MeshIO::VRML, MeshCore::MeshIO::WRZ, MeshCore::MeshIO::NAS, MeshCore::MeshIO::PLY, MeshCore::MeshIO::PY } |