MeshIO.h

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00001 /***************************************************************************
00002  *   Copyright (c) 2005 Imetric 3D GmbH                                    *
00003  *                                                                         *
00004  *   This file is part of the FreeCAD CAx development system.              *
00005  *                                                                         *
00006  *   This library is free software; you can redistribute it and/or         *
00007  *   modify it under the terms of the GNU Library General Public           *
00008  *   License as published by the Free Software Foundation; either          *
00009  *   version 2 of the License, or (at your option) any later version.      *
00010  *                                                                         *
00011  *   This library  is distributed in the hope that it will be useful,      *
00012  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00013  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00014  *   GNU Library General Public License for more details.                  *
00015  *                                                                         *
00016  *   You should have received a copy of the GNU Library General Public     *
00017  *   License along with this library; see the file COPYING.LIB. If not,    *
00018  *   write to the Free Software Foundation, Inc., 59 Temple Place,         *
00019  *   Suite 330, Boston, MA  02111-1307, USA                                *
00020  *                                                                         *
00021  ***************************************************************************/
00022 
00023 
00024 #ifndef MESH_IO_H
00025 #define MESH_IO_H
00026 
00027 #include "MeshKernel.h"
00028 #include <Base/Vector3D.h>
00029 #include <Base/Matrix.h>
00030 #include <App/Material.h>
00031 
00032 namespace Base {
00033 class XMLReader;
00034 class Writer;
00035 }
00036 
00037 namespace MeshCore {
00038 
00039 class MeshKernel;
00040 
00041 namespace MeshIO {
00042     enum Format {
00043         Undefined,
00044         BMS,
00045         ASTL,
00046         BSTL,
00047         OBJ,
00048         OFF,
00049         IV,
00050         VRML,
00051         WRZ,
00052         NAS,
00053         PLY,
00054         PY
00055     };
00056     enum Binding {
00057         OVERALL,
00058         PER_VERTEX,
00059         PER_FACE
00060     };
00061 }
00062 
00063 struct MeshExport Material
00064 {
00065     Material() : binding(MeshIO::OVERALL) {}
00066     MeshIO::Binding binding;
00067     std::vector<App::Color> diffuseColor;
00068 };
00069 
00074 class MeshExport MeshInput
00075 {
00076 public:
00077     MeshInput (MeshKernel &rclM): _rclMesh(rclM){};
00078     virtual ~MeshInput (void) { }
00079 
00081     bool LoadAny(const char* FileName);
00085     bool LoadSTL (std::istream &rstrIn);
00087     bool LoadAsciiSTL (std::istream &rstrIn);
00089     bool LoadBinarySTL (std::istream &rstrIn);
00091     bool LoadOBJ (std::istream &rstrIn);
00093     bool LoadPLY (std::istream &rstrIn);
00095     void LoadXML (Base::XMLReader &reader);
00097     bool LoadMeshNode (std::istream &rstrIn);
00099     bool LoadInventor (std::istream &rstrIn);
00101     bool LoadNastran (std::istream &rstrIn);
00103     bool LoadCadmouldFE (std::ifstream &rstrIn);
00104 
00105 protected:
00106     MeshKernel &_rclMesh;   
00107 };
00108 
00113 class MeshExport MeshOutput
00114 {
00115 public:
00116     MeshOutput (const MeshKernel &rclM)
00117         : _rclMesh(rclM), _material(0), apply_transform(false){}
00118     MeshOutput (const MeshKernel &rclM, const Material* m)
00119         : _rclMesh(rclM), _material(m), apply_transform(false){}
00120     virtual ~MeshOutput (void) { }
00121     void Transform(const Base::Matrix4D&);
00127     static void SetSTLHeaderData(const std::string&);
00129     bool SaveAny(const char* FileName, MeshIO::Format f=MeshIO::Undefined) const;
00130 
00132     bool SaveAsciiSTL (std::ostream &rstrOut) const;
00134     bool SaveBinarySTL (std::ostream &rstrOut) const;
00136     bool SaveOBJ (std::ostream &rstrOut) const;
00138     bool SaveOFF (std::ostream &rstrOut) const;
00140     bool SavePLY (std::ostream &rstrOut) const;
00142     void SaveXML (Base::Writer &writer) const;
00144     bool SaveMeshNode (std::ostream &rstrIn);
00146     bool SaveInventor (std::ostream &rstrOut) const;
00148     bool SaveVRML (std::ostream &rstrOut, const App::Material &rclMat) const;
00150     bool SaveNastran (std::ostream &rstrOut) const;
00152     bool SaveCadmouldFE (std::ostream &rstrOut) const;
00154     bool SavePython (std::ostream &rstrOut) const;
00155 
00156 protected:
00157     const MeshKernel &_rclMesh;   
00158     const Material* _material;
00159     Base::Matrix4D _transform;
00160     bool apply_transform;
00161     static std::string stl_header;
00162 };
00163 
00164 struct MeshExport VRMLViewpointData
00165 {
00166     Base::Vector3f clVRefPln;
00167     Base::Vector3f clVRefUp;
00168     Base::Vector3f clVRefPt;
00169     Base::Vector3f clPRefPt;
00170     double    dVPlnDist;
00171     double    dUmin;
00172     double    dUmax;
00173     double    dVmin;
00174     double    dVmax;
00175     std::string  clName;
00176 };
00177 
00178 struct MeshExport VRMLInfo
00179 {
00180     std::string _clFileName;
00181     std::string _clAuthor;
00182     std::string _clDate;
00183     std::string _clCompany;
00184     std::string _clAnnotation;
00185     std::string _clPicFileName;
00186     App::Color  _clColor;
00187     bool     _bSaveViewPoints;
00188     bool     _bSavePicture;
00189     std::vector<std::string> _clComments;
00190     std::vector<VRMLViewpointData> _clViewpoints;
00191 };
00192 
00193 
00194 } // namespace MeshCore
00195 
00196 #endif // MESH_IO_H

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