Approximation.h File Reference

#include <Mod/Mesh/App/WildMagic4/Wm4Vector3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4QuadricSurface.h>
#include <Mod/Mesh/App/WildMagic4/Wm4Eigen.h>
#include <list>
#include <set>
#include <vector>
#include <Base/Vector3D.h>
#include <Base/Matrix.h>

Go to the source code of this file.

Classes

class  MeshCore::Approximation
 Abstract base class for approximation of a geometry to a given set of points. More...
class  MeshCore::FunctionContainer
 Hilfs-Klasse für den Quadric-Fit. More...
class  MeshCore::PlaneFit
 Approximation of a plane into a given set of points. More...
class  MeshCore::PolynomialFit
class  MeshCore::QuadraticFit
 Approximation of a quadratic surface into a given set of points. More...
class  MeshCore::SurfaceFit
 Dies ist ein 2,5D-Ansatz, bei dem zunächst die Ausgleichsebene der Punktmenge (P_i = (x,y,z), i=1,. More...

Namespaces

namespace  MeshCore
 

The namespace of the Mesh Core library.



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