#include <Mod/Mesh/App/WildMagic4/Wm4Vector3.h>#include <Mod/Mesh/App/WildMagic4/Wm4QuadricSurface.h>#include <Mod/Mesh/App/WildMagic4/Wm4Eigen.h>#include <list>#include <set>#include <vector>#include <Base/Vector3D.h>#include <Base/Matrix.h>Go to the source code of this file.
Classes | |
| class | MeshCore::Approximation |
| Abstract base class for approximation of a geometry to a given set of points. More... | |
| class | MeshCore::FunctionContainer |
| Hilfs-Klasse für den Quadric-Fit. More... | |
| class | MeshCore::PlaneFit |
| Approximation of a plane into a given set of points. More... | |
| class | MeshCore::PolynomialFit |
| class | MeshCore::QuadraticFit |
| Approximation of a quadratic surface into a given set of points. More... | |
| class | MeshCore::SurfaceFit |
| Dies ist ein 2,5D-Ansatz, bei dem zunächst die Ausgleichsebene der Punktmenge (P_i = (x,y,z), i=1,. More... | |
Namespaces | |
| namespace | MeshCore |
The namespace of the Mesh Core library. | |
1.6.1