#include <Mod/Mesh/App/WildMagic4/Wm4Vector3.h>
#include <Mod/Mesh/App/WildMagic4/Wm4QuadricSurface.h>
#include <Mod/Mesh/App/WildMagic4/Wm4Eigen.h>
#include <list>
#include <set>
#include <vector>
#include <Base/Vector3D.h>
#include <Base/Matrix.h>
Go to the source code of this file.
Classes | |
class | MeshCore::Approximation |
Abstract base class for approximation of a geometry to a given set of points. More... | |
class | MeshCore::FunctionContainer |
Hilfs-Klasse für den Quadric-Fit. More... | |
class | MeshCore::PlaneFit |
Approximation of a plane into a given set of points. More... | |
class | MeshCore::PolynomialFit |
class | MeshCore::QuadraticFit |
Approximation of a quadratic surface into a given set of points. More... | |
class | MeshCore::SurfaceFit |
Dies ist ein 2,5D-Ansatz, bei dem zunächst die Ausgleichsebene der Punktmenge (P_i = (x,y,z), i=1,. More... | |
Namespaces | |
namespace | MeshCore |
The namespace of the Mesh Core library. |