FeaturePage.cpp File Reference

#include "PreCompiled.h"
#include <sstream>
#include <Base/Exception.h>
#include <Base/Console.h>
#include <Base/FileInfo.h>
#include <App/Application.h>
#include <boost/regex.hpp>
#include <iostream>
#include "FeaturePage.h"
#include "FeatureView.h"

Go to the source code of this file.

Variables

const char * group = "Drawing view"

Variable Documentation

const char* group = "Drawing view"

Definition at line 51 of file FeaturePage.cpp.

Referenced by Gui::BitmapFactoryInst::addCustomPath(), Gui::ViewProviderPythonFeatureT< ViewProviderT >::addDynamicProperty(), App::FeaturePythonT< FeatureT >::addDynamicProperty(), Gui::PropertyEditor::PropertyModel::buildUp(), Gui::Dialog::DlgCustomCommandsImp::DlgCustomCommandsImp(), Gui::Dialog::DlgCustomKeyboardImp::DlgCustomKeyboardImp(), Gui::Dialog::DlgCustomToolbars::DlgCustomToolbars(), Gui::MainWindow::event(), Drawing::FeaturePage::FeaturePage(), Drawing::FeatureProjection::FeatureProjection(), App::FeatureTest::FeatureTest(), Drawing::FeatureView::FeatureView(), Drawing::FeatureViewPart::FeatureViewPart(), Gui::ViewProviderDocumentObjectGroup::hide(), StdCmdAxisCross::isActive(), Gui::Dialog::DlgCustomToolbars::on_categoryBox_activated(), Gui::Dialog::DlgCustomKeyboardImp::on_categoryBox_activated(), Gui::Dialog::DlgCustomToolbars::onAddMacroAction(), Gui::Dialog::DlgCustomKeyboardImp::onAddMacroAction(), Gui::Dialog::DlgCustomCommandsImp::onAddMacroAction(), Gui::Dialog::DlgCustomCommandsImp::onGroupActivated(), Gui::Dialog::DlgCustomToolbars::onModifyMacroAction(), Gui::Dialog::DlgCustomKeyboardImp::onModifyMacroAction(), Gui::Dialog::DlgCustomCommandsImp::onModifyMacroAction(), Gui::Dialog::DlgCustomToolbars::onRemoveMacroAction(), Gui::Dialog::DlgCustomKeyboardImp::onRemoveMacroAction(), Gui::Dialog::DlgCustomCommandsImp::onRemoveMacroAction(), Drawing::PageGroup::PageGroup(), Gui::ColorButton::paintEvent(), App::DynamicProperty::Restore(), Gui::ViewProviderDocumentObjectGroup::show(), MeshGui::Annotation::show(), Gui::DocumentItem::slotChangeObject(), and Gui::View3DInventorViewer::viewAll().


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