Points::PropertyPointKernel Class Reference

The point kernel property. More...

#include <PropertyPointKernel.h>

Inheritance diagram for Points::PropertyPointKernel:
App::PropertyComplexGeoData App::PropertyGeometry App::Property Base::Persistence Base::BaseClass

List of all members.

Public Member Functions

virtual Base::Type getTypeId (void) const
 PropertyPointKernel ()
 ~PropertyPointKernel ()
Undo/Redo



App::PropertyCopy (void) const
 returns a new copy of the property (mainly for Undo/Redo and transactions)
unsigned int getMemSize (void) const
 This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
void Paste (const App::Property &from)
 paste the value from the property (mainly for Undo/Redo and transactions)
Getting basic geometric entities



Base::BoundBox3d getBoundingBox () const
 Returns the bounding box around the underlying mesh kernel.
virtual void getFaces (std::vector< Base::Vector3d > &Points, std::vector< Data::ComplexGeoData::Facet > &Topo, float Accuracy, uint16_t flags=0) const
 Get faces from object with given accuracy.
Getter/setter



const Data::ComplexGeoDatagetComplexData () const
const PointKernelgetValue (void) const
 get the points (only const possible!)
void setValue (const PointKernel &m)
 Sets the points to the property.
Python interface



PyObjectgetPyObject (void)
 This method returns the Python wrapper for a C++ object.
void setPyObject (PyObject *value)
Modification



void removeIndices (const std::vector< unsigned long > &)
void transformGeometry (const Base::Matrix4D &rclMat)
 Transform the real 3d point kernel.
Save/restore



void Restore (Base::XMLReader &reader)
 This method is used to restore properties from an XML document.
void RestoreDocFile (Base::Reader &reader)
 This method is used to restore large amounts of data from a file In this method you simply stream in your with SaveDocFile() saved data.
void Save (Base::Writer &writer) const
 This method is used to save properties to an XML document.
void SaveDocFile (Base::Writer &writer) const
 This method is used to save large amounts of data to a binary file.

Static Public Member Functions

static void * create (void)
static Base::Type getClassTypeId (void)
static void init (void)

Detailed Description

The point kernel property.

Definition at line 34 of file PropertyPointKernel.h.


Constructor & Destructor Documentation

PropertyPointKernel::PropertyPointKernel (  ) 

Definition at line 44 of file PropertyPointKernel.cpp.

Referenced by Copy().

PropertyPointKernel::~PropertyPointKernel (  ) 

Definition at line 50 of file PropertyPointKernel.cpp.


Member Function Documentation

App::Property * PropertyPointKernel::Copy ( void   )  const [virtual]

returns a new copy of the property (mainly for Undo/Redo and transactions)

Implements App::Property.

Definition at line 144 of file PropertyPointKernel.cpp.

References PropertyPointKernel().

void * Points::PropertyPointKernel::create ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 42 of file PropertyPointKernel.cpp.

Base::BoundBox3d PropertyPointKernel::getBoundingBox (  )  const [virtual]

Returns the bounding box around the underlying mesh kernel.

Implements App::PropertyComplexGeoData.

Definition at line 71 of file PropertyPointKernel.cpp.

References Base::BoundBox3< _Precision >::Add().

Base::Type Points::PropertyPointKernel::getClassTypeId ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 42 of file PropertyPointKernel.cpp.

Referenced by initPointsGui().

const Data::ComplexGeoData * PropertyPointKernel::getComplexData (  )  const [virtual]

Implements App::PropertyComplexGeoData.

Definition at line 66 of file PropertyPointKernel.cpp.

void PropertyPointKernel::getFaces ( std::vector< Base::Vector3d > &  Points,
std::vector< Data::ComplexGeoData::Facet > &  Topo,
float  Accuracy,
uint16_t  flags = 0 
) const [virtual]

Get faces from object with given accuracy.

Implements App::PropertyComplexGeoData.

Definition at line 79 of file PropertyPointKernel.cpp.

unsigned int PropertyPointKernel::getMemSize ( void   )  const [virtual]

This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.

See also:
Base::Persistence

Reimplemented from App::Property.

Definition at line 159 of file PropertyPointKernel.cpp.

PyObject * PropertyPointKernel::getPyObject ( void   )  [virtual]

This method returns the Python wrapper for a C++ object.

It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.

The default implementation returns 'None'.

Reimplemented from Base::BaseClass.

Definition at line 86 of file PropertyPointKernel.cpp.

References Base::PyObjectBase::setConst().

Base::Type Points::PropertyPointKernel::getTypeId ( void   )  const [virtual]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 42 of file PropertyPointKernel.cpp.

const PointKernel & PropertyPointKernel::getValue ( void   )  const
void Points::PropertyPointKernel::init ( void   )  [static]

Reimplemented from App::PropertyComplexGeoData.

Definition at line 42 of file PropertyPointKernel.cpp.

Referenced by initPoints().

void PropertyPointKernel::Paste ( const App::Property from  ) 

paste the value from the property (mainly for Undo/Redo and transactions)

Definition at line 151 of file PropertyPointKernel.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

void PropertyPointKernel::removeIndices ( const std::vector< unsigned long > &  uIndices  ) 
void PropertyPointKernel::Restore ( Base::XMLReader  )  [virtual]

This method is used to restore properties from an XML document.

It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:

 void PropertyVector::Restore(Base::XMLReader &reader)
 {
   // read my Element
   reader.readElement("PropertyVector");
   // get the value of my Attribute
   _cVec.x = (float)reader.getAttributeAsFloat("valueX");
   _cVec.y = (float)reader.getAttributeAsFloat("valueY");
   _cVec.z = (float)reader.getAttributeAsFloat("valueZ");
 }

Implements Base::Persistence.

Definition at line 111 of file PropertyPointKernel.cpp.

References App::Property::aboutToSetValue(), Base::XMLReader::addFile(), Base::XMLReader::DocumentSchema, DrawingExample::file, Base::XMLReader::getAttribute(), App::Property::hasSetValue(), and Base::XMLReader::readElement().

void PropertyPointKernel::RestoreDocFile ( Base::Reader  )  [virtual]

This method is used to restore large amounts of data from a file In this method you simply stream in your with SaveDocFile() saved data.

Again you have to apply for the call of this method in the Restore() call:

 void PropertyMeshKernel::Restore(Base::XMLReader &reader)
 {
   reader.readElement("Mesh");
   std::string file (reader.getAttribute("file") );
 
   if(file == "")
   {
     // read XML
     MeshCore::MeshDocXML restorer(*_pcMesh);
     restorer.Restore(reader);
   }else{
     // initate a file read
     reader.addFile(file.c_str(),this);
  }
 }

After you issued the reader.addFile() your RestoreDocFile() is called:

 void PropertyMeshKernel::RestoreDocFile(Base::Reader &reader)
 {
     _pcMesh->Read( reader );
 }
See also:
Base::Reader,Base::XMLReader

Reimplemented from Base::Persistence.

Definition at line 137 of file PropertyPointKernel.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().

Referenced by Points::Feature::RestoreDocFile().

void PropertyPointKernel::Save ( Base::Writer  )  const [virtual]

This method is used to save properties to an XML document.

A good example you'll find in PropertyStandard.cpp, e.g. the vector:

  void PropertyVector::Save (Writer &writer) const
  {
     writer << writer.ind() << "<PropertyVector valueX=\"" <<  _cVec.x <<
                                            "\" valueY=\"" <<  _cVec.y <<
                                            "\" valueZ=\"" <<  _cVec.z <<"\"/>" << endl;
  }

The writer.ind() expression writes the indention, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.

See also:
Base::Writer

Implements Base::Persistence.

Definition at line 106 of file PropertyPointKernel.cpp.

void PropertyPointKernel::SaveDocFile ( Base::Writer  )  const [virtual]

This method is used to save large amounts of data to a binary file.

Sometimes it makes no sense to write property data as XML. In case the amount of data is too big or the data type has a more effective way to save itself. In this cases it is possible to write the data in a seperate file inside the document archive. In case you want do so you have to re-implement SaveDocFile(). First, you have to inform the framework in Save() that you want do so. Here an example from the Mesh module which can save a (pontetionaly big) triangle mesh:

 void PropertyMeshKernel::Save (Base::Writer &writer) const
 {
   if (writer.isForceXML())
   {
     writer << writer.ind() << "<Mesh>" << std::endl;
     MeshCore::MeshDocXML saver(*_pcMesh);
     saver.Save(writer);
   }else{
    writer << writer.ind() << "<Mesh file=\"" << writer.addFile("MeshKernel.bms", this) << "\"/>" << std::endl;
 }

The writer.isForceXML() is an indication to force you to write XML. Regardless of size and effectivness. The second part informs the Base::writer through writer.addFile("MeshKernel.bms", this) that this object wants to write a file with the given name. The method addFile() returns a unique name that then is written in the XML stream. This allows your RestoreDocFile() method to identify and read the file again. Later your SaveDocFile() method is called as many times as you issued the addFile() call:

 void PropertyMeshKernel::SaveDocFile (Base::Writer &writer) const
 {
     _pcMesh->Write( writer );
 }

In this method you can simply stream your content to the file (Base::Writer inheriting from ostream).

Reimplemented from Base::Persistence.

Definition at line 132 of file PropertyPointKernel.cpp.

void PropertyPointKernel::setPyObject ( PyObject value  )  [virtual]
void PropertyPointKernel::setValue ( const PointKernel m  ) 
void PropertyPointKernel::transformGeometry ( const Base::Matrix4D rclMat  )  [virtual]

Transform the real 3d point kernel.

Implements App::PropertyComplexGeoData.

Definition at line 192 of file PropertyPointKernel.cpp.

References App::Property::aboutToSetValue(), and App::Property::hasSetValue().


The documentation for this class was generated from the following files:

Generated on Wed Nov 23 19:02:42 2011 for FreeCAD by  doxygen 1.6.1