Wm4BandedMatrix.h

Go to the documentation of this file.
00001 // Wild Magic Source Code
00002 // David Eberly
00003 // http://www.geometrictools.com
00004 // Copyright (c) 1998-2007
00005 //
00006 // This library is free software; you can redistribute it and/or modify it
00007 // under the terms of the GNU Lesser General Public License as published by
00008 // the Free Software Foundation; either version 2.1 of the License, or (at
00009 // your option) any later version.  The license is available for reading at
00010 // either of the locations:
00011 //     http://www.gnu.org/copyleft/lgpl.html
00012 //     http://www.geometrictools.com/License/WildMagicLicense.pdf
00013 // The license applies to versions 0 through 4 of Wild Magic.
00014 //
00015 // Version: 4.0.0 (2006/06/28)
00016 
00017 #ifndef WM4BANDEDMATRIX_H
00018 #define WM4BANDEDMATRIX_H
00019 
00020 #include "Wm4FoundationLIB.h"
00021 #include "Wm4System.h"
00022 
00023 namespace Wm4
00024 {
00025 
00026 template <class Real>
00027 class BandedMatrix
00028 {
00029 public:
00030     BandedMatrix (int iSize, int iLBands, int iUBands);
00031     BandedMatrix (const BandedMatrix& rkM);
00032     ~BandedMatrix ();
00033 
00034     BandedMatrix& operator= (const BandedMatrix& rkM);
00035 
00036     int GetSize () const;
00037     int GetLBands () const;
00038     int GetUBands () const;
00039 
00040     Real* GetDBand ();
00041     const Real* GetDBand () const;
00042 
00043     int GetLBandMax (int i) const;  // LBand(i):  0 <= index < LBandMax
00044     Real* GetLBand (int i);
00045     const Real* GetLBand (int i) const;
00046 
00047     int GetUBandMax (int i) const;  // UBand(i):  0 <= index < UBandMax
00048     Real* GetUBand (int i);
00049     const Real* GetUBand (int i) const;
00050 
00051     Real& operator() (int iRow, int iCol);
00052     Real operator() (int iRow, int iCol) const;
00053 
00054     void SetZero ();
00055     void SetIdentity ();
00056 
00057 private:
00058     void Allocate ();
00059     void Deallocate ();
00060 
00061     int m_iSize, m_iLBands, m_iUBands;
00062     Real* m_afDBand;
00063     Real** m_aafLBand;
00064     Real** m_aafUBand;
00065 };
00066 
00067 }
00068 
00069 #include "Wm4BandedMatrix.inl"
00070 
00071 namespace Wm4
00072 {
00073 typedef BandedMatrix<float> BandedMatrixf;
00074 typedef BandedMatrix<double> BandedMatrixd;
00075 }
00076 
00077 #endif

Generated on Wed Nov 23 19:01:02 2011 for FreeCAD by  doxygen 1.6.1