Color properties This is the father of all properties handling colors. More...
#include <PropertyStandard.h>
Public Member Functions | |
virtual Property * | Copy (void) const |
Returns a new copy of the property (mainly for Undo/Redo and transactions). | |
virtual const char * | getEditorName (void) const |
Get the class name of the associated property editor item. | |
virtual unsigned int | getMemSize (void) const |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. | |
virtual PyObject * | getPyObject (void) |
This method returns the Python wrapper for a C++ object. | |
virtual Base::Type | getTypeId (void) const |
const Color & | getValue (void) const |
This method returns a string representation of the property. | |
virtual void | Paste (const Property &from) |
PropertyColor () | |
A constructor. | |
virtual void | Restore (Base::XMLReader &reader) |
This method is used to restore properties from an XML document. | |
virtual void | Save (Base::Writer &writer) const |
This method is used to save properties to an XML document. | |
virtual void | setPyObject (PyObject *) |
void | setValue (uint32_t rgba) |
void | setValue (float r, float g, float b, float a=0.0f) |
void | setValue (const Color &col) |
Sets the property. | |
~PropertyColor () | |
A destructor. | |
Static Public Member Functions | |
static void * | create (void) |
static Base::Type | getClassTypeId (void) |
static void | init (void) |
Color properties This is the father of all properties handling colors.
Definition at line 604 of file PropertyStandard.h.
PropertyColor::PropertyColor | ( | ) |
A constructor.
A more elaborate description of the constructor.
Definition at line 1404 of file PropertyStandard.cpp.
Referenced by Copy().
PropertyColor::~PropertyColor | ( | ) |
A destructor.
A more elaborate description of the destructor.
Definition at line 1409 of file PropertyStandard.cpp.
Property * PropertyColor::Copy | ( | void | ) | const [virtual] |
Returns a new copy of the property (mainly for Undo/Redo and transactions).
Implements App::Property.
Definition at line 1530 of file PropertyStandard.cpp.
References draftTools::p, and PropertyColor().
void * App::PropertyColor::create | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 1399 of file PropertyStandard.cpp.
Base::Type App::PropertyColor::getClassTypeId | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 1399 of file PropertyStandard.cpp.
Referenced by StdCmdRandomColor::activated(), and Gui::PropertyEditor::PropertyColorItem::value().
virtual const char* App::PropertyColor::getEditorName | ( | void | ) | const [inline, virtual] |
Get the class name of the associated property editor item.
Reimplemented from App::Property.
Definition at line 631 of file PropertyStandard.h.
virtual unsigned int App::PropertyColor::getMemSize | ( | void | ) | const [inline, virtual] |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
Reimplemented from App::Property.
Definition at line 642 of file PropertyStandard.h.
PyObject * PropertyColor::getPyObject | ( | void | ) | [virtual] |
This method returns the Python wrapper for a C++ object.
It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.
The default implementation returns 'None'.
Reimplemented from Base::BaseClass.
Definition at line 1443 of file PropertyStandard.cpp.
References App::Color::a, App::Color::b, FemExample::b, App::Color::g, and App::Color::r.
Base::Type App::PropertyColor::getTypeId | ( | void | ) | const [virtual] |
Reimplemented from App::Property.
Definition at line 1399 of file PropertyStandard.cpp.
const Color & PropertyColor::getValue | ( | void | ) | const |
This method returns a string representation of the property.
Definition at line 1438 of file PropertyStandard.cpp.
Referenced by CmdRaytracingWriteView::activated(), MeshGui::ViewProviderFace::attach(), MeshGui::ViewProviderMesh::deselectFacet(), Gui::ViewProviderAnnotationLabel::drawImage(), MeshGui::ViewProviderMesh::highlightSelection(), MeshGui::ViewProviderMeshNode::onChanged(), Gui::ViewProviderMeasureDistance::onChanged(), Gui::ViewProviderGeometryObject::onChanged(), FemGui::ViewProviderFemMesh::onChanged(), PartGui::ViewProviderPartExt::onChanged(), Gui::ViewProviderAnnotationLabel::onChanged(), Gui::ViewProviderAnnotation::onChanged(), PartGui::ViewProviderPartBase::onChanged(), MeshGui::ViewProviderMesh::onChanged(), PartGui::FaceColors::Private::Private(), App::PropertyColorList::setPyObject(), MeshGui::ViewProviderMesh::unhighlightSelection(), and PartGui::ViewProviderPartExt::ViewProviderPartExt().
void App::PropertyColor::init | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 1399 of file PropertyStandard.cpp.
void PropertyColor::Paste | ( | const Property & | from | ) | [virtual] |
Definition at line 1537 of file PropertyStandard.cpp.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyColor::Restore | ( | Base::XMLReader & | ) | [virtual] |
This method is used to restore properties from an XML document.
It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:
void PropertyVector::Restore(Base::XMLReader &reader) { // read my Element reader.readElement("PropertyVector"); // get the value of my Attribute _cVec.x = (float)reader.getAttributeAsFloat("valueX"); _cVec.y = (float)reader.getAttributeAsFloat("valueY"); _cVec.z = (float)reader.getAttributeAsFloat("valueZ"); }
Implements Base::Persistence.
Definition at line 1521 of file PropertyStandard.cpp.
References Base::XMLReader::getAttributeAsUnsigned(), Base::XMLReader::readElement(), and setValue().
void PropertyColor::Save | ( | Base::Writer & | ) | const [virtual] |
This method is used to save properties to an XML document.
A good example you'll find in PropertyStandard.cpp, e.g. the vector:
void PropertyVector::Save (Writer &writer) const { writer << writer.ind() << "<PropertyVector valueX=\"" << _cVec.x << "\" valueY=\"" << _cVec.y << "\" valueZ=\"" << _cVec.z <<"\"/>" << endl; }
The writer.ind() expression writes the indention, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.
Implements Base::Persistence.
Definition at line 1515 of file PropertyStandard.cpp.
References App::Color::getPackedValue(), Base::Writer::ind(), and Base::Writer::Stream().
void PropertyColor::setPyObject | ( | PyObject * | value | ) | [virtual] |
Reimplemented from Base::BaseClass.
Definition at line 1459 of file PropertyStandard.cpp.
References App::Color::a, App::Color::b, draftlibs::dxfReader::error(), App::Color::g, App::Color::r, App::Color::setPackedValue(), and setValue().
Referenced by App::PropertyColorList::setPyObject().
void PropertyColor::setValue | ( | uint32_t | rgba | ) |
Definition at line 1424 of file PropertyStandard.cpp.
References App::Property::aboutToSetValue(), App::Property::hasSetValue(), and App::Color::setPackedValue().
void PropertyColor::setValue | ( | float | r, | |
float | g, | |||
float | b, | |||
float | a = 0.0f | |||
) |
Definition at line 1431 of file PropertyStandard.cpp.
References App::Property::aboutToSetValue(), App::Property::hasSetValue(), and App::Color::set().
void PropertyColor::setValue | ( | const Color & | col | ) |
Sets the property.
Definition at line 1417 of file PropertyStandard.cpp.
References App::Property::aboutToSetValue(), and App::Property::hasSetValue().
Referenced by Gui::ViewProviderGeometryObject::onChanged(), FemGui::ViewProviderFemMesh::onChanged(), PartGui::ViewProviderPartExt::onChanged(), PartGui::ViewProviderPartBase::onChanged(), Restore(), and setPyObject().