Path properties This properties handling file system paths. More...
#include <PropertyStandard.h>
Public Member Functions | |
virtual Property * | Copy (void) const |
Returns a new copy of the property (mainly for Undo/Redo and transactions). | |
virtual const char * | getEditorName (void) const |
Get the class name of the associated property editor item. | |
virtual unsigned int | getMemSize (void) const |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence. | |
virtual PyObject * | getPyObject (void) |
This method returns the Python wrapper for a C++ object. | |
virtual Base::Type | getTypeId (void) const |
boost::filesystem::path | getValue (void) const |
This method returns a string representation of the property. | |
virtual void | Paste (const Property &from) |
PropertyPath () | |
virtual void | Restore (Base::XMLReader &reader) |
This method is used to restore properties from an XML document. | |
virtual void | Save (Base::Writer &writer) const |
This method is used to save properties to an XML document. | |
virtual void | setPyObject (PyObject *) |
void | setValue (const char *) |
Sets the property. | |
void | setValue (const boost::filesystem::path &) |
Sets the property. | |
~PropertyPath () | |
Static Public Member Functions | |
static void * | create (void) |
static Base::Type | getClassTypeId (void) |
static void | init (void) |
Protected Attributes | |
boost::filesystem::path | _cValue |
Path properties This properties handling file system paths.
Definition at line 84 of file PropertyStandard.h.
PropertyPath::PropertyPath | ( | ) |
Definition at line 143 of file PropertyStandard.cpp.
Referenced by Copy().
PropertyPath::~PropertyPath | ( | ) |
Definition at line 148 of file PropertyStandard.cpp.
Property * PropertyPath::Copy | ( | void | ) | const [virtual] |
Returns a new copy of the property (mainly for Undo/Redo and transactions).
Implements App::Property.
Definition at line 236 of file PropertyStandard.cpp.
References _cValue, draftTools::p, and PropertyPath().
void * App::PropertyPath::create | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 138 of file PropertyStandard.cpp.
Base::Type App::PropertyPath::getClassTypeId | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 138 of file PropertyStandard.cpp.
Referenced by Gui::PropertyEditor::PropertyPathItem::value().
virtual const char* App::PropertyPath::getEditorName | ( | void | ) | const [inline, virtual] |
Get the class name of the associated property editor item.
Reimplemented from App::Property.
Definition at line 105 of file PropertyStandard.h.
unsigned int PropertyPath::getMemSize | ( | void | ) | const [virtual] |
This method is used to get the size of objects It is not meant to have the exact size, it is more or less an estimation which runs fast! Is it two bytes or a GB? This method is defined in Base::Persistence.
Reimplemented from App::Property.
Definition at line 250 of file PropertyStandard.cpp.
References _cValue.
PyObject * PropertyPath::getPyObject | ( | void | ) | [virtual] |
This method returns the Python wrapper for a C++ object.
It's in the responsibility of the programmer to do the correct reference counting. Basically there are two ways how to implement that: Either always return a new Python object then reference counting is not a matter or return always the same Python object then the reference counter must be incremented by one. However, it's absolutely forbidden to return always the same Python object without incrementing the reference counter.
The default implementation returns 'None'.
Reimplemented from Base::BaseClass.
Definition at line 186 of file PropertyStandard.cpp.
References _cValue, and draftTools::p.
Base::Type App::PropertyPath::getTypeId | ( | void | ) | const [virtual] |
Reimplemented from App::Property.
Definition at line 138 of file PropertyStandard.cpp.
boost::filesystem::path PropertyPath::getValue | ( | void | ) | const |
This method returns a string representation of the property.
Definition at line 181 of file PropertyStandard.cpp.
References _cValue.
void App::PropertyPath::init | ( | void | ) | [static] |
Reimplemented from App::Property.
Definition at line 138 of file PropertyStandard.cpp.
void PropertyPath::Paste | ( | const Property & | from | ) | [virtual] |
Definition at line 243 of file PropertyStandard.cpp.
References _cValue, App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyPath::Restore | ( | Base::XMLReader & | ) | [virtual] |
This method is used to restore properties from an XML document.
It uses the XMLReader class, which bases on SAX, to read the in Save() written information. Again the Vector as an example:
void PropertyVector::Restore(Base::XMLReader &reader) { // read my Element reader.readElement("PropertyVector"); // get the value of my Attribute _cVec.x = (float)reader.getAttributeAsFloat("valueX"); _cVec.y = (float)reader.getAttributeAsFloat("valueY"); _cVec.z = (float)reader.getAttributeAsFloat("valueZ"); }
Implements Base::Persistence.
Definition at line 228 of file PropertyStandard.cpp.
References Base::XMLReader::getAttribute(), Base::XMLReader::readElement(), and setValue().
void PropertyPath::Save | ( | Base::Writer & | ) | const [virtual] |
This method is used to save properties to an XML document.
A good example you'll find in PropertyStandard.cpp, e.g. the vector:
void PropertyVector::Save (Writer &writer) const { writer << writer.ind() << "<PropertyVector valueX=\"" << _cVec.x << "\" valueY=\"" << _cVec.y << "\" valueZ=\"" << _cVec.z <<"\"/>" << endl; }
The writer.ind() expression writes the indention, just for pretty printing of the XML. As you see, the writing of the XML document is not done with a DOM implementation because of performance reasons. Therefore the programmer has to take care that a valid XML document is written. This means closing tags and writing UTF-8.
Implements Base::Persistence.
Definition at line 222 of file PropertyStandard.cpp.
References _cValue, App::Property::encodeAttribute(), Base::Writer::ind(), and Base::Writer::Stream().
void PropertyPath::setPyObject | ( | PyObject * | value | ) | [virtual] |
Reimplemented from Base::BaseClass.
Definition at line 200 of file PropertyStandard.cpp.
References draftlibs::dxfReader::error(), and setValue().
void PropertyPath::setValue | ( | const char * | Path | ) |
Sets the property.
Definition at line 168 of file PropertyStandard.cpp.
References _cValue, App::Property::aboutToSetValue(), and App::Property::hasSetValue().
void PropertyPath::setValue | ( | const boost::filesystem::path & | Path | ) |
Sets the property.
Definition at line 161 of file PropertyStandard.cpp.
References _cValue, App::Property::aboutToSetValue(), and App::Property::hasSetValue().
Referenced by Restore(), and setPyObject().
boost::filesystem::path App::PropertyPath::_cValue [protected] |
Definition at line 119 of file PropertyStandard.h.
Referenced by Copy(), getMemSize(), getPyObject(), getValue(), Paste(), Save(), and setValue().