SoFCShapeObject.cpp File Reference
#include "PreCompiled.h"
#include <GL/gl.h>
#include <float.h>
#include <algorithm>
#include <Inventor/actions/SoCallbackAction.h>
#include <Inventor/actions/SoGetBoundingBoxAction.h>
#include <Inventor/actions/SoGetPrimitiveCountAction.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/actions/SoPickAction.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/bundles/SoMaterialBundle.h>
#include <Inventor/bundles/SoTextureCoordinateBundle.h>
#include <Inventor/elements/SoCoordinateElement.h>
#include <Inventor/elements/SoGLCacheContextElement.h>
#include <Inventor/errors/SoReadError.h>
#include <Inventor/misc/SoState.h>
#include "SoFCShapeObject.h"
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