#include <set>
#include "MeshKernel.h"
#include <Base/Vector3D.h>
#include <Base/BoundBox.h>
Go to the source code of this file.
Classes | |
class | MeshCore::MeshFacetGrid |
Special grid class that stores facet indices of the mesh object in its grids. More... | |
class | MeshCore::MeshGrid |
The MeshGrid allows to divide a global mesh object into smaller regions of elements (e.g. More... | |
class | MeshCore::MeshGridIterator |
The MeshGridIterator class provides an interface to walk through all grid elements of a mesh grid. More... | |
struct | MeshCore::MeshGridIterator::GridElement |
Checks if a grid position is already visited by NextOnRay(). More... | |
class | MeshCore::MeshPointGrid |
Special grid class that stores point indices of the mesh object in its grids. More... | |
Namespaces | |
namespace | MeshCore |
The namespace of the Mesh Core library. | |
Defines | |
#define | MESH_CT_GRID 256 |
#define | MESH_CT_GRID_PER_AXIS 20 |
#define | MESH_MAX_GRIDS 100000 |
#define | MESHGRID_BBOX_EXTENSION 10.0f |
#define MESH_CT_GRID 256 |
Definition at line 33 of file Grid.h.
Referenced by MeshCore::MeshGrid::CalculateGridLength(), and MeshCore::MeshGrid::InitGrid().
#define MESH_MAX_GRIDS 100000 |
Definition at line 34 of file Grid.h.
Referenced by MeshCore::MeshGrid::CalculateGridLength(), and MeshCore::MeshGrid::InitGrid().
#define MESHGRID_BBOX_EXTENSION 10.0f |
Definition at line 45 of file Grid.h.
Referenced by MeshCore::MeshGrid::GetMeshBoundBox().